Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -172,8 +172,8 @@ bool MobEffectInstance::equals(MobEffectInstance *instance)
CompoundTag *MobEffectInstance::save(CompoundTag *tag)
{
tag->putByte(L"Id", static_cast<byte>(getId()));
tag->putByte(L"Amplifier", static_cast<byte>(getAmplifier()));
tag->putByte(L"Id", (byte) getId());
tag->putByte(L"Amplifier", (byte) getAmplifier());
tag->putInt(L"Duration", getDuration());
tag->putBoolean(L"Ambient", isAmbient());
return tag;