Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -66,7 +66,7 @@ void MinecartTNT::destroy(DamageSource *source)
if (!source->isExplosion())
{
spawnAtLocation(std::make_shared<ItemInstance>(Tile::tnt, 1), 0);
spawnAtLocation( shared_ptr<ItemInstance>( new ItemInstance(Tile::tnt, 1) ), 0);
}
if (source->isFire() || source->isExplosion() || speedSqr >= 0.01f)
@@ -81,7 +81,7 @@ void MinecartTNT::explode(double speedSqr)
{
double speed = sqrt(speedSqr);
if (speed > 5) speed = 5;
level->explode(shared_from_this(), x, y, z, static_cast<float>(4 + random->nextDouble() * 1.5f * speed), true);
level->explode(shared_from_this(), x, y, z, (float) (4 + random->nextDouble() * 1.5f * speed), true);
remove();
}
}