Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -42,7 +42,7 @@ void MerchantResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstan
checkTakeAchievements(carried);
MerchantRecipe *activeRecipe = slots->getActiveRecipe();
if (activeRecipe != nullptr)
if (activeRecipe != NULL)
{
shared_ptr<ItemInstance> item1 = slots->getItem(MerchantMenu::PAYMENT1_SLOT);
shared_ptr<ItemInstance> item2 = slots->getItem(MerchantMenu::PAYMENT2_SLOT);
@@ -76,15 +76,15 @@ bool MerchantResultSlot::removePaymentItemsIfMatching(MerchantRecipe *activeReci
shared_ptr<ItemInstance> buyA = activeRecipe->getBuyAItem();
shared_ptr<ItemInstance> buyB = activeRecipe->getBuyBItem();
if (a != nullptr && a->id == buyA->id)
if (a != NULL && a->id == buyA->id)
{
if (buyB != nullptr && b != nullptr && buyB->id == b->id)
if (buyB != NULL && b != NULL && buyB->id == b->id)
{
a->count -= buyA->count;
b->count -= buyB->count;
return true;
}
else if (buyB == nullptr && b == nullptr)
else if (buyB == NULL && b == NULL)
{
a->count -= buyA->count;
return true;