Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -14,7 +14,7 @@ MemoryLevelStorage::MemoryLevelStorage()
|
||||
|
||||
LevelData *MemoryLevelStorage::prepareLevel()
|
||||
{
|
||||
return nullptr;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::checkSession()
|
||||
@@ -54,7 +54,7 @@ bool MemoryLevelStorage::load(shared_ptr<Player> player)
|
||||
|
||||
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName)
|
||||
{
|
||||
return nullptr;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id)
|
||||
|
||||
Reference in New Issue
Block a user