Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -19,7 +19,7 @@ void MeleeAttackGoal::_init(PathfinderMob *mob, double speedModifier, bool track
|
||||
|
||||
|
||||
attackTime = 0;
|
||||
path = nullptr;
|
||||
path = NULL;
|
||||
timeToRecalcPath = 0;
|
||||
}
|
||||
|
||||
@@ -36,24 +36,24 @@ MeleeAttackGoal::MeleeAttackGoal(PathfinderMob *mob, double speedModifier, bool
|
||||
|
||||
MeleeAttackGoal::~MeleeAttackGoal()
|
||||
{
|
||||
if(path != nullptr) delete path;
|
||||
if(path != NULL) delete path;
|
||||
}
|
||||
|
||||
bool MeleeAttackGoal::canUse()
|
||||
{
|
||||
shared_ptr<LivingEntity> target = mob->getTarget();
|
||||
if (target == nullptr) return false;
|
||||
if (target == NULL) return false;
|
||||
if (!target->isAlive()) return false;
|
||||
if (attackType != eTYPE_NOTSET && !target->instanceof(attackType)) return false;
|
||||
if (attackType != NULL && !target->instanceof(attackType)) return false;
|
||||
delete path;
|
||||
path = mob->getNavigation()->createPath(target);
|
||||
return path != nullptr;
|
||||
return path != NULL;
|
||||
}
|
||||
|
||||
bool MeleeAttackGoal::canContinueToUse()
|
||||
{
|
||||
shared_ptr<LivingEntity> target = mob->getTarget();
|
||||
if (target == nullptr) return false;
|
||||
if (target == NULL) return false;
|
||||
if (!target->isAlive()) return false;
|
||||
if (!trackTarget) return !mob->getNavigation()->isDone();
|
||||
if (!mob->isWithinRestriction(Mth::floor(target->x), Mth::floor(target->y), Mth::floor(target->z))) return false;
|
||||
@@ -63,7 +63,7 @@ bool MeleeAttackGoal::canContinueToUse()
|
||||
void MeleeAttackGoal::start()
|
||||
{
|
||||
mob->getNavigation()->moveTo(path, speedModifier);
|
||||
path = nullptr;
|
||||
path = NULL;
|
||||
timeToRecalcPath = 0;
|
||||
}
|
||||
|
||||
@@ -91,6 +91,6 @@ void MeleeAttackGoal::tick()
|
||||
if (mob->distanceToSqr(target->x, target->bb->y0, target->z) > meleeRadiusSqr) return;
|
||||
if (attackTime > 0) return;
|
||||
attackTime = 20;
|
||||
if (mob->getCarriedItem() != nullptr) mob->swing();
|
||||
if (mob->getCarriedItem() != NULL) mob->swing();
|
||||
mob->doHurtTarget(target);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user