Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -24,14 +24,14 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
{
//File folder = getFolder();
if (dynamic_cast<HellDimension *>(dimension) != nullptr)
if (dynamic_cast<HellDimension *>(dimension) != NULL)
{
if(app.GetResetNether())
{
#ifdef SPLIT_SAVES
vector<FileEntry *> *netherFiles = m_saveFile->getRegionFilesByDimension(1);
if(netherFiles!=nullptr)
if(netherFiles!=NULL)
{
DWORD bytesWritten = 0;
for(auto& netherFile : *netherFiles)
@@ -42,7 +42,7 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
}
#else
vector<FileEntry *> *netherFiles = m_saveFile->getFilesWithPrefix(LevelStorage::NETHER_FOLDER);
if(netherFiles!=nullptr)
if(netherFiles!=NULL)
{
for(auto& netherFile : *netherFiles)
{
@@ -74,7 +74,7 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
vector<FileEntry *> *endFiles = m_saveFile->getFilesWithPrefix(LevelStorage::ENDER_FOLDER);
// 4J-PB - There will be no End in early saves
if(endFiles!=nullptr)
if(endFiles!=NULL)
{
for(auto& endFile : *endFiles)
{