Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -29,7 +29,7 @@ bool LookAtPlayerGoal::canUse()
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{
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if (mob->getRandom()->nextFloat() >= probability) return false;
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if (mob->getTarget() != nullptr)
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if (mob->getTarget() != NULL)
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{
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lookAt = mob->getTarget();
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}
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@@ -41,12 +41,12 @@ bool LookAtPlayerGoal::canUse()
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{
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lookAt = weak_ptr<Entity>(mob->level->getClosestEntityOfClass(lookAtType, mob->bb->grow(lookDistance, 3, lookDistance), mob->shared_from_this()));
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}
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return lookAt.lock() != nullptr;
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return lookAt.lock() != NULL;
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}
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bool LookAtPlayerGoal::canContinueToUse()
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{
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if (lookAt.lock() == nullptr || !lookAt.lock()->isAlive()) return false;
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if (lookAt.lock() == NULL || !lookAt.lock()->isAlive()) return false;
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if (mob->distanceToSqr(lookAt.lock()) > lookDistance * lookDistance) return false;
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return lookTime > 0;
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}
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