Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -20,9 +20,9 @@ LevelSoundPacket::LevelSoundPacket()
LevelSoundPacket::LevelSoundPacket(int sound, double x, double y, double z, float volume, float pitch)
{
this->sound = sound;
this->x = static_cast<int>(x * LOCATION_ACCURACY);
this->y = static_cast<int>(y * LOCATION_ACCURACY);
this->z = static_cast<int>(z * LOCATION_ACCURACY);
this->x = (int) (x * LOCATION_ACCURACY);
this->y = (int) (y * LOCATION_ACCURACY);
this->z = (int) (z * LOCATION_ACCURACY);
this->volume = volume;
// 4J-PB - Let's make the pitch a float so it doesn't get mangled and make the noteblock people unhappy
//this->pitch = (int) (pitch * PITCH_ACCURACY);