Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -70,14 +70,14 @@ bool LeashFenceKnotEntity::interact(shared_ptr<Player> player)
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shared_ptr<ItemInstance> item = player->getCarriedItem();
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bool attachedMob = false;
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if (item != nullptr && item->id == Item::lead_Id)
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if (item != NULL && item->id == Item::lead_Id)
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{
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if (!level->isClientSide)
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{
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// look for entities that can be attached to the fence
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double range = 7;
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vector<shared_ptr<Entity> > *mobs = level->getEntitiesOfClass(typeid(Mob), AABB::newTemp(x - range, y - range, z - range, x + range, y + range, z + range));
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if (mobs != nullptr)
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if (mobs != NULL)
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{
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for(auto& it : *mobs)
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{
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@@ -101,7 +101,7 @@ bool LeashFenceKnotEntity::interact(shared_ptr<Player> player)
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// if the player is in creative mode, attempt to remove all leashed mobs without dropping additional items
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double range = 7;
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vector<shared_ptr<Entity> > *mobs = level->getEntitiesOfClass(typeid(Mob), AABB::newTemp(x - range, y - range, z - range, x + range, y + range, z + range));
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if (mobs != nullptr)
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if (mobs != NULL)
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{
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for(auto& it : *mobs)
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{
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@@ -122,7 +122,7 @@ bool LeashFenceKnotEntity::survives()
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{
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// knots are placed on top of fence tiles
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int tile = level->getTile(xTile, yTile, zTile);
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if (Tile::tiles[tile] != nullptr && Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_FENCE)
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if (Tile::tiles[tile] != NULL && Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_FENCE)
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{
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return true;
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}
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@@ -131,7 +131,7 @@ bool LeashFenceKnotEntity::survives()
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shared_ptr<LeashFenceKnotEntity> LeashFenceKnotEntity::createAndAddKnot(Level *level, int x, int y, int z)
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{
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shared_ptr<LeashFenceKnotEntity> knot = std::make_shared<LeashFenceKnotEntity>(level, x, y, z);
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shared_ptr<LeashFenceKnotEntity> knot = shared_ptr<LeashFenceKnotEntity>( new LeashFenceKnotEntity(level, x, y, z) );
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knot->forcedLoading = true;
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level->addEntity(knot);
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return knot;
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@@ -140,7 +140,7 @@ shared_ptr<LeashFenceKnotEntity> LeashFenceKnotEntity::createAndAddKnot(Level *l
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shared_ptr<LeashFenceKnotEntity> LeashFenceKnotEntity::findKnotAt(Level *level, int x, int y, int z)
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{
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vector<shared_ptr<Entity> > *knots = level->getEntitiesOfClass(typeid(LeashFenceKnotEntity), AABB::newTemp(x - 1.0, y - 1.0, z - 1.0, x + 1.0, y + 1.0, z + 1.0));
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if (knots != nullptr)
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if (knots != NULL)
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{
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for (auto& it : *knots )
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{
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