Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -15,7 +15,7 @@ LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
bool LeapAtTargetGoal::canUse()
{
target = weak_ptr<LivingEntity>(mob->getTarget());
if (target.lock() == nullptr) return false;
if (target.lock() == NULL) return false;
double d = mob->distanceToSqr(target.lock());
if (d < 2 * 2 || d > 4 * 4) return false;
if (!mob->onGround) return false;
@@ -25,7 +25,7 @@ bool LeapAtTargetGoal::canUse()
bool LeapAtTargetGoal::canContinueToUse()
{
return target.lock() != nullptr && !mob->onGround;
return target.lock() != NULL && !mob->onGround;
}
void LeapAtTargetGoal::start()