Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -15,7 +15,7 @@ LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
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bool LeapAtTargetGoal::canUse()
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{
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target = weak_ptr<LivingEntity>(mob->getTarget());
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if (target.lock() == nullptr) return false;
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if (target.lock() == NULL) return false;
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double d = mob->distanceToSqr(target.lock());
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if (d < 2 * 2 || d > 4 * 4) return false;
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if (!mob->onGround) return false;
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@@ -25,7 +25,7 @@ bool LeapAtTargetGoal::canUse()
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bool LeapAtTargetGoal::canContinueToUse()
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{
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return target.lock() != nullptr && !mob->onGround;
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return target.lock() != NULL && !mob->onGround;
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}
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void LeapAtTargetGoal::start()
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