Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -37,8 +37,8 @@ ItemFrame::ItemFrame(Level *level, int xTile, int yTile, int zTile, int dir) : H
|
||||
|
||||
void ItemFrame::defineSynchedData()
|
||||
{
|
||||
getEntityData()->defineNULL(DATA_ITEM, nullptr);
|
||||
getEntityData()->define(DATA_ROTATION, static_cast<byte>(0));
|
||||
getEntityData()->defineNULL(DATA_ITEM, NULL);
|
||||
getEntityData()->define(DATA_ROTATION, (byte) 0);
|
||||
}
|
||||
|
||||
bool ItemFrame::shouldRenderAtSqrDistance(double distance)
|
||||
@@ -52,7 +52,7 @@ void ItemFrame::dropItem(shared_ptr<Entity> causedBy)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
|
||||
if (causedBy != nullptr && causedBy->instanceof(eTYPE_PLAYER))
|
||||
if (causedBy != NULL && causedBy->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
if (dynamic_pointer_cast<Player>(causedBy)->abilities.instabuild)
|
||||
{
|
||||
@@ -61,8 +61,8 @@ void ItemFrame::dropItem(shared_ptr<Entity> causedBy)
|
||||
}
|
||||
}
|
||||
|
||||
spawnAtLocation(std::make_shared<ItemInstance>(Item::frame), 0);
|
||||
if ( (item != nullptr) && (random->nextFloat() < dropChance) )
|
||||
spawnAtLocation( shared_ptr<ItemInstance>(new ItemInstance(Item::frame) ), 0);
|
||||
if ( (item != NULL) && (random->nextFloat() < dropChance) )
|
||||
{
|
||||
item = item->copy();
|
||||
removeFramedMap(item);
|
||||
@@ -72,7 +72,7 @@ void ItemFrame::dropItem(shared_ptr<Entity> causedBy)
|
||||
|
||||
void ItemFrame::removeFramedMap(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
if (item == nullptr) return;
|
||||
if (item == NULL) return;
|
||||
if (item->id == Item::map_Id)
|
||||
{
|
||||
shared_ptr<MapItemSavedData> mapItemSavedData = Item::map->getSavedData(item, level);
|
||||
@@ -89,7 +89,7 @@ shared_ptr<ItemInstance> ItemFrame::getItem()
|
||||
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
if(item != nullptr)
|
||||
if(item != NULL)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
@@ -107,15 +107,15 @@ int ItemFrame::getRotation()
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 4));
|
||||
getEntityData()->set(DATA_ROTATION, (byte) (rotation % 4));
|
||||
}
|
||||
|
||||
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
{
|
||||
if (getItem() != nullptr)
|
||||
if (getItem() != NULL)
|
||||
{
|
||||
tag->putCompound(L"Item", getItem()->save(new CompoundTag()));
|
||||
tag->putByte(L"ItemRotation", static_cast<byte>(getRotation()));
|
||||
tag->putByte(L"ItemRotation", (byte) getRotation());
|
||||
tag->putFloat(L"ItemDropChance", dropChance);
|
||||
}
|
||||
HangingEntity::addAdditonalSaveData(tag);
|
||||
@@ -124,7 +124,7 @@ void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
void ItemFrame::readAdditionalSaveData(CompoundTag *tag)
|
||||
{
|
||||
CompoundTag *itemTag = tag->getCompound(L"Item");
|
||||
if (itemTag != nullptr && !itemTag->isEmpty())
|
||||
if (itemTag != NULL && !itemTag->isEmpty())
|
||||
{
|
||||
setItem(ItemInstance::fromTag(itemTag));
|
||||
setRotation(tag->getByte(L"ItemRotation"));
|
||||
@@ -141,11 +141,11 @@ bool ItemFrame::interact(shared_ptr<Player> player)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (getItem() == nullptr)
|
||||
if (getItem() == NULL)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = player->getCarriedItem();
|
||||
|
||||
if (item != nullptr)
|
||||
if (item != NULL)
|
||||
{
|
||||
if (!level->isClientSide)//isClientSide)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user