Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -11,7 +11,7 @@
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shared_ptr<Projectile> ArrowDispenseBehavior::getProjectile(Level *world, Position *position)
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{
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shared_ptr<Arrow> arrow = std::make_shared<Arrow>(world, position->getX(), position->getY(), position->getZ());
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shared_ptr<Arrow> arrow = shared_ptr<Arrow>(new Arrow(world, position->getX(), position->getY(), position->getZ()));
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arrow->pickup = Arrow::PICKUP_ALLOWED;
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return arrow;
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@@ -21,7 +21,7 @@ shared_ptr<Projectile> ArrowDispenseBehavior::getProjectile(Level *world, Positi
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shared_ptr<Projectile> EggDispenseBehavior::getProjectile(Level *world, Position *position)
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{
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return std::make_shared<ThrownEgg>(world, position->getX(), position->getY(), position->getZ());
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return shared_ptr<Projectile>(new ThrownEgg(world, position->getX(), position->getY(), position->getZ()));
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}
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@@ -29,7 +29,7 @@ shared_ptr<Projectile> EggDispenseBehavior::getProjectile(Level *world, Position
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shared_ptr<Projectile> SnowballDispenseBehavior::getProjectile(Level *world, Position *position)
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{
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return std::make_shared<Snowball>(world, position->getX(), position->getY(), position->getZ());
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return shared_ptr<Projectile>(new Snowball(world, position->getX(), position->getY(), position->getZ()));
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}
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@@ -37,7 +37,7 @@ shared_ptr<Projectile> SnowballDispenseBehavior::getProjectile(Level *world, Pos
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shared_ptr<Projectile> ExpBottleDispenseBehavior::getProjectile(Level *world, Position *position)
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{
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return std::make_shared<ThrownExpBottle>(world, position->getX(), position->getY(), position->getZ());
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return shared_ptr<Projectile>(new ThrownExpBottle(world, position->getX(), position->getY(), position->getZ()));
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}
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float ExpBottleDispenseBehavior::getUncertainty()
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@@ -60,7 +60,7 @@ ThrownPotionDispenseBehavior::ThrownPotionDispenseBehavior(int potionValue)
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shared_ptr<Projectile> ThrownPotionDispenseBehavior::getProjectile(Level *world, Position *position)
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{
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return std::make_shared<ThrownPotion>(world, position->getX(), position->getY(), position->getZ(), m_potionValue);
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return shared_ptr<Projectile>(new ThrownPotion(world, position->getX(), position->getY(), position->getZ(), m_potionValue));
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}
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float ThrownPotionDispenseBehavior::getUncertainty()
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@@ -104,7 +104,7 @@ shared_ptr<ItemInstance> SpawnEggDispenseBehavior::execute(BlockSource *source,
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shared_ptr<Entity> entity = SpawnEggItem::spawnMobAt(source->getWorld(), dispensed->getAuxValue(), spawnX, spawnY, spawnZ, &iResult);
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// 4J-JEV: Added in-case spawn limit is encountered.
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if (entity == nullptr)
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if (entity == NULL)
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{
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outcome = LEFT_ITEM;
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return dispensed;
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@@ -139,7 +139,7 @@ shared_ptr<ItemInstance> FireworksDispenseBehavior::execute(BlockSource *source,
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double spawnY = source->getBlockY() + .2f;
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double spawnZ = source->getZ() + facing->getStepZ();
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shared_ptr<FireworksRocketEntity> firework = std::make_shared<FireworksRocketEntity>(world, spawnX, spawnY, spawnZ, dispensed);
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shared_ptr<FireworksRocketEntity> firework = shared_ptr<FireworksRocketEntity>(new FireworksRocketEntity(world, spawnX, spawnY, spawnZ, dispensed));
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source->getWorld()->addEntity(firework);
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outcome = ACTIVATED_ITEM;
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@@ -183,7 +183,7 @@ shared_ptr<ItemInstance> FireballDispenseBehavior::execute(BlockSource *source,
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double dirY = random->nextGaussian() * .05 + facing->getStepY();
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double dirZ = random->nextGaussian() * .05 + facing->getStepZ();
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world->addEntity(std::make_shared<SmallFireball>(world, spawnX, spawnY, spawnZ, dirX, dirY, dirZ));
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world->addEntity(shared_ptr<SmallFireball>(new SmallFireball(world, spawnX, spawnY, spawnZ, dirX, dirY, dirZ)));
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outcome = ACTIVATED_ITEM;
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@@ -254,7 +254,7 @@ shared_ptr<ItemInstance> BoatDispenseBehavior::execute(BlockSource *source, shar
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outcome = ACTIVATED_ITEM;
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shared_ptr<Boat> boat = std::make_shared<Boat>(world, spawnX, spawnY + yOffset, spawnZ);
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shared_ptr<Boat> boat = shared_ptr<Boat>(new Boat(world, spawnX, spawnY + yOffset, spawnZ));
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world->addEntity(boat);
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dispensed->remove(1);
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@@ -273,7 +273,7 @@ void BoatDispenseBehavior::playSound(BlockSource *source, eOUTCOME outcome)
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shared_ptr<ItemInstance> FilledBucketDispenseBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed, eOUTCOME &outcome)
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{
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BucketItem *bucket = static_cast<BucketItem *>(dispensed->getItem());
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BucketItem *bucket = (BucketItem *)dispensed->getItem();
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int sourceX = source->getBlockX();
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int sourceY = source->getBlockY();
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int sourceZ = source->getBlockZ();
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@@ -326,9 +326,9 @@ shared_ptr<ItemInstance> EmptyBucketDispenseBehavior::execute(BlockSource *sourc
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dispensed->id = targetType->id;
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dispensed->count = 1;
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}
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else if (dynamic_pointer_cast<DispenserTileEntity>(source->getEntity())->addItem(std::make_shared<ItemInstance>(targetType)) < 0)
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else if (dynamic_pointer_cast<DispenserTileEntity>(source->getEntity())->addItem(shared_ptr<ItemInstance>(new ItemInstance(targetType))) < 0)
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{
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DefaultDispenseItemBehavior::dispense(source, std::make_shared<ItemInstance>(targetType));
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DefaultDispenseItemBehavior::dispense(source, shared_ptr<ItemInstance>(new ItemInstance(targetType)));
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}
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outcome = ACTIVATED_ITEM;
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@@ -442,7 +442,7 @@ shared_ptr<ItemInstance> TntDispenseBehavior::execute(BlockSource *source, share
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int targetY = source->getBlockY() + facing->getStepY();
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int targetZ = source->getBlockZ() + facing->getStepZ();
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shared_ptr<PrimedTnt> tnt(new PrimedTnt(world, targetX + 0.5, targetY + 0.5, targetZ + 0.5, nullptr));
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shared_ptr<PrimedTnt> tnt = shared_ptr<PrimedTnt>(new PrimedTnt(world, targetX + 0.5f, targetY + 0.5f, targetZ + 0.5f, nullptr));
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world->addEntity(tnt);
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outcome = ACTIVATED_ITEM;
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