Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -28,7 +28,7 @@ IntCache::ThreadStorage::~ThreadStorage()
{
delete [] allocated[i].data;
}
for( size_t i = 0; i < toosmall.size(); i++ )
for( int i = 0; i < toosmall.size(); i++ )
{
delete [] toosmall[i].data;
}
@@ -36,7 +36,7 @@ IntCache::ThreadStorage::~ThreadStorage()
void IntCache::ReleaseThreadStorage()
{
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
delete tls;
@@ -44,13 +44,13 @@ void IntCache::ReleaseThreadStorage()
intArray IntCache::allocate(int size)
{
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
if (size <= TINY_CUTOFF)
{
if (tls->tcache.empty())
{
intArray result = intArray(static_cast<unsigned int>(TINY_CUTOFF), true);
intArray result = intArray(TINY_CUTOFF, true);
tls->tallocated.push_back(result);
return result;
}
@@ -76,7 +76,7 @@ intArray IntCache::allocate(int size)
tls->cache.clear();
tls->allocated.clear();
intArray result = intArray(static_cast<unsigned int>(tls->maxSize), true);
intArray result = intArray(tls->maxSize, true);
tls->allocated.push_back(result);
return result;
}
@@ -84,7 +84,7 @@ intArray IntCache::allocate(int size)
{
if (tls->cache.empty())
{
intArray result = intArray(static_cast<unsigned int>(tls->maxSize), true);
intArray result = intArray(tls->maxSize, true);
tls->allocated.push_back(result);
return result;
}
@@ -100,10 +100,10 @@ intArray IntCache::allocate(int size)
void IntCache::releaseAll()
{
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
// 4J - added - we can now remove the vectors that were deemed as too small (see comment in IntCache::allocate)
for( size_t i = 0; i < tls->toosmall.size(); i++ )
for( int i = 0; i < tls->toosmall.size(); i++ )
{
delete [] tls->toosmall[i].data;
}
@@ -130,27 +130,27 @@ void IntCache::releaseAll()
// 4J added so that we can fully reset between levels
void IntCache::Reset()
{
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
tls->maxSize = TINY_CUTOFF;
for( size_t i = 0; i < tls->allocated.size(); i++ )
for( int i = 0; i < tls->allocated.size(); i++ )
{
delete [] tls->allocated[i].data;
}
tls->allocated.clear();
for( size_t i = 0; i < tls->cache.size(); i++ )
for( int i = 0; i < tls->cache.size(); i++ )
{
delete [] tls->cache[i].data;
}
tls->cache.clear();
for( size_t i = 0; i < tls->tallocated.size(); i++ )
for( int i = 0; i < tls->tallocated.size(); i++ )
{
delete [] tls->tallocated[i].data;
}
tls->tallocated.clear();
for( size_t i = 0; i < tls->tcache.size(); i++ )
for( int i = 0; i < tls->tcache.size(); i++ )
{
delete [] tls->tcache[i].data;
}