Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -32,26 +32,26 @@ shared_ptr<ChatPacket> IndirectEntityDamageSource::getDeathMessagePacket(shared_
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shared_ptr<ItemInstance> held = entity->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(entity)->getCarriedItem() : nullptr;
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wstring additional = L"";
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int type;
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if(owner != nullptr)
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if(owner != NULL)
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{
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type = owner->GetType();
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if(type == eTYPE_SERVERPLAYER)
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{
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shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(owner);
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if(sourcePlayer != nullptr) additional = sourcePlayer->name;
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if(sourcePlayer != NULL) additional = sourcePlayer->name;
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}
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}
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else
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{
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type = entity->GetType();
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}
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if(held != nullptr && held->hasCustomHoverName() )
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if(held != NULL && held->hasCustomHoverName() )
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{
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return std::make_shared<ChatPacket>(player->getNetworkName(), m_msgWithItemId, type, additional, held->getHoverName());
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgWithItemId, type, additional, held->getHoverName() ) );
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}
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else
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{
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return std::make_shared<ChatPacket>(player->getNetworkName(), m_msgId, type, additional);
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgId, type, additional ) );
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}
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}
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