Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -9,9 +9,9 @@ const wstring HugeMushroomTile::TEXTURE_TYPE[] = {L"skin_brown", L"skin_red"};
HugeMushroomTile::HugeMushroomTile(int id, Material *material, int type) : Tile(id, material)
{
this->type = type;
icons = nullptr;
iconStem = nullptr;
iconInside = nullptr;
icons = NULL;
iconStem = NULL;
iconInside = NULL;
}
Icon *HugeMushroomTile::getTexture(int face, int data)