Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -9,9 +9,9 @@ const wstring HugeMushroomTile::TEXTURE_TYPE[] = {L"skin_brown", L"skin_red"};
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HugeMushroomTile::HugeMushroomTile(int id, Material *material, int type) : Tile(id, material)
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{
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this->type = type;
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icons = nullptr;
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iconStem = nullptr;
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iconInside = nullptr;
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icons = NULL;
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iconStem = NULL;
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iconInside = NULL;
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}
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Icon *HugeMushroomTile::getTexture(int face, int data)
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