Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -53,7 +53,7 @@ shared_ptr<ItemInstance> FurnaceTileEntity::removeItem(unsigned int slot, int co
{
m_charcoalUsed = false;
if (items[slot] != nullptr)
if (items[slot] != NULL)
{
if (items[slot]->count <= count)
{
@@ -79,7 +79,7 @@ shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot)
{
m_charcoalUsed = false;
if (items[slot] != nullptr)
if (items[slot] != NULL)
{
shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
@@ -92,7 +92,7 @@ shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot)
void FurnaceTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
{
items[slot] = item;
if (item != nullptr && item->count > getMaxStackSize()) item->count = getMaxStackSize();
if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
}
@@ -140,16 +140,16 @@ void FurnaceTileEntity::load(CompoundTag *base)
void FurnaceTileEntity::save(CompoundTag *base)
{
TileEntity::save(base);
base->putShort(L"BurnTime", static_cast<short>(litTime));
base->putShort(L"CookTime", static_cast<short>(tickCount));
base->putShort(L"BurnTime", (short) (litTime));
base->putShort(L"CookTime", (short) (tickCount));
ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
for (unsigned int i = 0; i < items.length; i++)
{
if (items[i] != nullptr)
if (items[i] != NULL)
{
CompoundTag *tag = new CompoundTag();
tag->putByte(L"Slot", static_cast<byte>(i));
tag->putByte(L"Slot", (byte) i);
items[i]->save(tag);
listTag->add(tag);
}
@@ -194,7 +194,7 @@ void FurnaceTileEntity::tick()
litTime--;
}
if ( level != nullptr && !level->isClientSide)
if ( level != NULL && !level->isClientSide)
{
if (litTime == 0 && canBurn())
{
@@ -202,7 +202,7 @@ void FurnaceTileEntity::tick()
if (litTime > 0)
{
changed = true;
if (items[SLOT_FUEL] != nullptr)
if (items[SLOT_FUEL] != NULL)
{
// 4J Added: Keep track of whether charcoal was used in production of current stack.
if ( items[SLOT_FUEL]->getItem()->id == Item::coal_Id
@@ -215,7 +215,7 @@ void FurnaceTileEntity::tick()
if (items[SLOT_FUEL]->count == 0)
{
Item *remaining = items[SLOT_FUEL]->getItem()->getCraftingRemainingItem();
items[SLOT_FUEL] = remaining != nullptr ? std::make_shared<ItemInstance>(remaining) : nullptr;
items[SLOT_FUEL] = remaining != NULL ? shared_ptr<ItemInstance>(new ItemInstance(remaining)) : nullptr;
}
}
}
@@ -249,10 +249,10 @@ void FurnaceTileEntity::tick()
bool FurnaceTileEntity::canBurn()
{
if (items[SLOT_INPUT] == nullptr) return false;
if (items[SLOT_INPUT] == NULL) return false;
const ItemInstance *burnResult = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
if (burnResult == nullptr) return false;
if (items[SLOT_RESULT] == nullptr) return true;
if (burnResult == NULL) return false;
if (items[SLOT_RESULT] == NULL) return true;
if (!items[SLOT_RESULT]->sameItem_not_shared(burnResult)) return false;
if (items[SLOT_RESULT]->count < getMaxStackSize() && items[SLOT_RESULT]->count < items[SLOT_RESULT]->getMaxStackSize()) return true;
if (items[SLOT_RESULT]->count < burnResult->getMaxStackSize()) return true;
@@ -265,7 +265,7 @@ void FurnaceTileEntity::burn()
if (!canBurn()) return;
const ItemInstance *result = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
if (items[SLOT_RESULT] == nullptr) items[SLOT_RESULT] = result->copy();
if (items[SLOT_RESULT] == NULL) items[SLOT_RESULT] = result->copy();
else if (items[SLOT_RESULT]->id == result->id) items[SLOT_RESULT]->count++;
items[SLOT_INPUT]->count--;
@@ -275,12 +275,12 @@ void FurnaceTileEntity::burn()
int FurnaceTileEntity::getBurnDuration(shared_ptr<ItemInstance> itemInstance)
{
if (itemInstance == nullptr) return 0;
if (itemInstance == NULL) return 0;
int id = itemInstance->getItem()->id;
Item *item = itemInstance->getItem();
if (id < 256 && Tile::tiles[id] != nullptr)
if (id < 256 && Tile::tiles[id] != NULL)
{
Tile *tile = Tile::tiles[id];
@@ -300,15 +300,15 @@ int FurnaceTileEntity::getBurnDuration(shared_ptr<ItemInstance> itemInstance)
}
}
if (dynamic_cast<DiggerItem *>(item) && static_cast<DiggerItem *>(item)->getTier() == Item::Tier::WOOD)
if (dynamic_cast<DiggerItem *>(item) && ((DiggerItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
else if (dynamic_cast<WeaponItem *>(item) && static_cast<WeaponItem *>(item)->getTier() == Item::Tier::WOOD)
else if (dynamic_cast<WeaponItem *>(item) && ((WeaponItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
else if (dynamic_cast<HoeItem *>(item) && static_cast<HoeItem *>(item)->getTier() == Item::Tier::WOOD)
else if (dynamic_cast<HoeItem *>(item) && ((HoeItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
@@ -396,7 +396,7 @@ bool FurnaceTileEntity::canTakeItemThroughFace(int slot, shared_ptr<ItemInstance
// 4J Added
shared_ptr<TileEntity> FurnaceTileEntity::clone()
{
shared_ptr<FurnaceTileEntity> result = std::make_shared<FurnaceTileEntity>();
shared_ptr<FurnaceTileEntity> result = shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
TileEntity::clone(result);
result->litTime = litTime;
@@ -405,7 +405,7 @@ shared_ptr<TileEntity> FurnaceTileEntity::clone()
for (unsigned int i = 0; i < items.length; i++)
{
if (items[i] != nullptr)
if (items[i] != NULL)
{
result->items[i] = ItemInstance::clone(items[i]);
}