Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -17,8 +17,8 @@ FurnaceTile::FurnaceTile(int id, bool lit) : BaseEntityTile(id, Material::stone)
random = new Random();
this->lit = lit;
iconTop = nullptr;
iconFront = nullptr;
iconTop = NULL;
iconFront = NULL;
}
int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel)
@@ -117,7 +117,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> play
return true;
}
shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if (furnace != nullptr ) player->openFurnace(furnace);
if (furnace != NULL ) player->openFurnace(furnace);
return true;
}
@@ -132,7 +132,7 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
noDrop = false;
level->setData(x, y, z, data, Tile::UPDATE_CLIENTS);
if( te != nullptr )
if( te != NULL )
{
te->clearRemoved();
level->setTileEntity(x, y, z, te);
@@ -141,7 +141,7 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
{
return std::make_shared<FurnaceTileEntity>();
return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
}
void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
@@ -164,12 +164,12 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
if (!noDrop)
{
shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if( container != nullptr )
if( container != NULL )
{
for (unsigned int i = 0; i < container->getContainerSize(); i++)
{
shared_ptr<ItemInstance> item = container->getItem(i);
if (item != nullptr)
if (item != NULL)
{
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
@@ -192,16 +192,16 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
}
#endif
shared_ptr<ItemInstance> newItem = std::make_shared<ItemInstance>(item->id, count, item->getAuxValue());
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
newItem->set4JData( item->get4JData() );
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x + xo, y + yo, z + zo, newItem);
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
float pow = 0.05f;
itemEntity->xd = static_cast<float>(random->nextGaussian()) * pow;
itemEntity->yd = static_cast<float>(random->nextGaussian()) * pow + 0.2f;
itemEntity->zd = static_cast<float>(random->nextGaussian()) * pow;
itemEntity->xd = (float) random->nextGaussian() * pow;
itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float) random->nextGaussian() * pow;
if (item->hasTag())
{
itemEntity->getItem()->setTag(static_cast<CompoundTag *>(item->getTag()->copy()));
itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
}
level->addEntity(itemEntity);
}