Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -41,7 +41,7 @@ float FlippedIcon::getU1(bool adjust/*=false*/) const
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float FlippedIcon::getU(double offset, bool adjust/*=false*/) const
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{
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float diff = getU1(adjust) - getU0(adjust);
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return getU0(adjust) + (diff * (static_cast<float>(offset) / SharedConstants::WORLD_RESOLUTION));
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return getU0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
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}
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float FlippedIcon::getV0(bool adjust/*=false*/) const
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@@ -59,7 +59,7 @@ float FlippedIcon::getV1(bool adjust/*=false*/) const
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float FlippedIcon::getV(double offset, bool adjust/*=false*/) const
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{
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float diff = getV1(adjust) - getV0(adjust);
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return getV0(adjust) + (diff * (static_cast<float>(offset) / SharedConstants::WORLD_RESOLUTION));
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return getV0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
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}
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wstring FlippedIcon::getName() const
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