Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -41,7 +41,7 @@ float FlippedIcon::getU1(bool adjust/*=false*/) const
float FlippedIcon::getU(double offset, bool adjust/*=false*/) const
{
float diff = getU1(adjust) - getU0(adjust);
return getU0(adjust) + (diff * (static_cast<float>(offset) / SharedConstants::WORLD_RESOLUTION));
return getU0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
}
float FlippedIcon::getV0(bool adjust/*=false*/) const
@@ -59,7 +59,7 @@ float FlippedIcon::getV1(bool adjust/*=false*/) const
float FlippedIcon::getV(double offset, bool adjust/*=false*/) const
{
float diff = getV1(adjust) - getV0(adjust);
return getV0(adjust) + (diff * (static_cast<float>(offset) / SharedConstants::WORLD_RESOLUTION));
return getV0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
}
wstring FlippedIcon::getName() const