Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -66,7 +66,7 @@ wstring FlatGeneratorInfo::toString()
builder.append(SERIALIZATION_VERSION);
builder.append(";");
for (size_t i = 0; i < layers.size(); i++)
for (int i = 0; i < layers.size(); i++)
{
if (i > 0) builder.append(",");
builder.append(layers.get(i).toString());
@@ -114,7 +114,7 @@ wstring FlatGeneratorInfo::toString()
FlatLayerInfo *FlatGeneratorInfo::getLayerFromString(const wstring &input, int yOffset)
{
return nullptr;
return NULL;
#if 0
std::vector<std::wstring> parts = stringSplit(input, L'x');
@@ -135,7 +135,7 @@ FlatLayerInfo *FlatGeneratorInfo::getLayerFromString(const wstring &input, int y
id = _fromString<int>(parts[0]);
if (parts.size() > 1) data = _from_String<int>(parts[1]);
if (Tile::tiles[id] == nullptr)
if (Tile::tiles[id] == NULL)
{
id = 0;
data = 0;
@@ -151,7 +151,7 @@ FlatLayerInfo *FlatGeneratorInfo::getLayerFromString(const wstring &input, int y
vector<FlatLayerInfo *> *FlatGeneratorInfo::getLayersFromString(const wstring &input)
{
if (input.empty()) return nullptr;
if (input.empty()) return NULL;
vector<FlatLayerInfo *> *result = new vector<FlatLayerInfo *>();
std::vector<std::wstring> depths = stringSplit(input, L',');
@@ -161,7 +161,7 @@ vector<FlatLayerInfo *> *FlatGeneratorInfo::getLayersFromString(const wstring &i
for(auto& depth : depths)
{
FlatLayerInfo *layer = getLayerFromString(depth, yOffset);
if (layer == nullptr) return nullptr;
if (layer == NULL) return NULL;
result->push_back(layer);
yOffset += layer->getHeight();
}
@@ -184,7 +184,7 @@ FlatGeneratorInfo *FlatGeneratorInfo::fromValue(const wstring &input)
int index = parts.size() == 1 ? 0 : 1;
vector<FlatLayerInfo *> *layers = getLayersFromString(parts[index++]);
if (layers == nullptr || layers->isEmpty())
if (layers == NULL || layers->isEmpty())
{
delete layers;
return getDefault();