Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -21,9 +21,9 @@ int FireworksChargeItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer
if (spriteLayer == 1)
{
Tag *colorTag = getExplosionTagField(item, FireworksItem::TAG_E_COLORS);
if (colorTag != nullptr)
if (colorTag != NULL)
{
IntArrayTag *colors = static_cast<IntArrayTag *>(colorTag);
IntArrayTag *colors = (IntArrayTag *) colorTag;
if (colors->data.length == 1)
{
return colors->data[0];
@@ -58,12 +58,12 @@ Tag *FireworksChargeItem::getExplosionTagField(shared_ptr<ItemInstance> instance
if (instance->hasTag())
{
CompoundTag *explosion = instance->getTag()->getCompound(FireworksItem::TAG_EXPLOSION);
if (explosion != nullptr)
if (explosion != NULL)
{
return explosion->get(field);
}
}
return nullptr;
return NULL;
}
void FireworksChargeItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
@@ -71,7 +71,7 @@ void FireworksChargeItem::appendHoverText(shared_ptr<ItemInstance> itemInstance,
if (itemInstance->hasTag())
{
CompoundTag *explosion = itemInstance->getTag()->getCompound(FireworksItem::TAG_EXPLOSION);
if (explosion != nullptr)
if (explosion != NULL)
{
appendHoverText(explosion, lines);
}