Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -36,7 +36,7 @@ public:
void explode();
public:
void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = nullptr); // 4J - added toBlow parameter
void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = NULL); // 4J - added toBlow parameter
playerVec3Map *getHitPlayers();
Vec3 *getHitPlayerKnockback( shared_ptr<Player> player );
shared_ptr<LivingEntity> getSourceMob();