Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -36,7 +36,7 @@ public:
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void explode();
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public:
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void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = nullptr); // 4J - added toBlow parameter
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void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = NULL); // 4J - added toBlow parameter
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playerVec3Map *getHitPlayers();
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Vec3 *getHitPlayerKnockback( shared_ptr<Player> player );
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shared_ptr<LivingEntity> getSourceMob();
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