Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -27,6 +27,6 @@ shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstan
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itemInstance->count--;
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}
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level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
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if (!level->isClientSide) level->addEntity(std::make_shared<ThrownExpBottle>(level, player));
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if (!level->isClientSide) level->addEntity( shared_ptr<ThrownExpBottle>( new ThrownExpBottle(level, player) ));
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return itemInstance;
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}
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