Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -14,8 +14,8 @@ EnchantmentTableTile::EnchantmentTableTile(int id) : BaseEntityTile(id, Material
updateDefaultShape();
setLightBlock(0);
iconTop = nullptr;
iconBottom = nullptr;
iconTop = NULL;
iconBottom = NULL;
}
// 4J Added override
@@ -69,7 +69,7 @@ Icon *EnchantmentTableTile::getTexture(int face, int data)
shared_ptr<TileEntity> EnchantmentTableTile::newTileEntity(Level *level)
{
return std::make_shared<EnchantmentTableEntity>();
return shared_ptr<TileEntity>(new EnchantmentTableEntity());
}
bool EnchantmentTableTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param