Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -35,12 +35,12 @@ const Rarity *EnchantedBookItem::getRarity(shared_ptr<ItemInstance> itemInstance
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ListTag<CompoundTag> *EnchantedBookItem::getEnchantments(shared_ptr<ItemInstance> item)
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{
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if (item->tag == nullptr || !item->tag->contains((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str()))
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if (item->tag == NULL || !item->tag->contains((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str()))
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{
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return new ListTag<CompoundTag>();
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}
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return static_cast<ListTag<CompoundTag> *>(item->tag->get((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str()));
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return (ListTag<CompoundTag> *) item->tag->get((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str());
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}
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void EnchantedBookItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
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@@ -49,7 +49,7 @@ void EnchantedBookItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, s
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ListTag<CompoundTag> *list = getEnchantments(itemInstance);
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if (list != nullptr)
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if (list != NULL)
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{
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wstring unformatted = L"";
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for (int i = 0; i < list->size(); i++)
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@@ -57,7 +57,7 @@ void EnchantedBookItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, s
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int type = list->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
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int level = list->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL);
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if (Enchantment::enchantments[type] != nullptr)
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if (Enchantment::enchantments[type] != NULL)
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{
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lines->push_back(Enchantment::enchantments[type]->getFullname(level));
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}
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@@ -78,7 +78,7 @@ void EnchantedBookItem::addEnchantment(shared_ptr<ItemInstance> item, Enchantmen
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{
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if (tag->getShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL) < enchantment->level)
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{
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, static_cast<short>(enchantment->level));
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, (short) enchantment->level);
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}
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add = false;
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@@ -90,8 +90,8 @@ void EnchantedBookItem::addEnchantment(shared_ptr<ItemInstance> item, Enchantmen
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{
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CompoundTag *tag = new CompoundTag();
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_ID, static_cast<short>(enchantment->enchantment->id));
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, static_cast<short>(enchantment->level));
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_ID, (short) enchantment->enchantment->id);
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tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, (short) enchantment->level);
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enchantments->add(tag);
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}
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@@ -102,7 +102,7 @@ void EnchantedBookItem::addEnchantment(shared_ptr<ItemInstance> item, Enchantmen
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shared_ptr<ItemInstance> EnchantedBookItem::createForEnchantment(EnchantmentInstance *enchant)
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{
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shared_ptr<ItemInstance> item = std::make_shared<ItemInstance>(this);
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shared_ptr<ItemInstance> item = shared_ptr<ItemInstance>(new ItemInstance(this));
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addEnchantment(item, enchant);
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return item;
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}
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@@ -118,7 +118,7 @@ void EnchantedBookItem::createForEnchantment(Enchantment *enchant, vector<shared
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shared_ptr<ItemInstance> EnchantedBookItem::createForRandomLoot(Random *random)
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{
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Enchantment *enchantment = Enchantment::validEnchantments[random->nextInt(Enchantment::validEnchantments.size())];
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shared_ptr<ItemInstance> book = std::make_shared<ItemInstance>(id, 1, 0);
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shared_ptr<ItemInstance> book = shared_ptr<ItemInstance>(new ItemInstance(id, 1, 0));
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int level = Mth::nextInt(random, enchantment->getMinLevel(), enchantment->getMaxLevel());
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addEnchantment(book, new EnchantmentInstance(enchantment, level));
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@@ -134,7 +134,7 @@ WeighedTreasure *EnchantedBookItem::createForRandomTreasure(Random *random)
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WeighedTreasure *EnchantedBookItem::createForRandomTreasure(Random *random, int minCount, int maxCount, int weight)
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{
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Enchantment *enchantment = Enchantment::validEnchantments[random->nextInt(Enchantment::validEnchantments.size())];
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shared_ptr<ItemInstance> book = std::make_shared<ItemInstance>(id, 1, 0);
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shared_ptr<ItemInstance> book = shared_ptr<ItemInstance>(new ItemInstance(id, 1, 0));
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int level = Mth::nextInt(random, enchantment->getMinLevel(), enchantment->getMaxLevel());
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addEnchantment(book, new EnchantmentInstance(enchantment, level));
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