Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,7 +18,7 @@ DyePowderItem::DyePowderItem(int id) : Item( id )
{
setStackedByData(true);
setMaxDamage(0);
icons = nullptr;
icons = NULL;
}
const unsigned int DyePowderItem::COLOR_DESCS[] =
@@ -177,7 +177,7 @@ bool DyePowderItem::growCrop(shared_ptr<ItemInstance> itemInstance, Level *level
{
if (!level->isClientSide)
{
if (level->random->nextFloat() < 0.45) static_cast<Sapling *>(Tile::sapling)->advanceTree(level, x, y, z, level->random);
if (level->random->nextFloat() < 0.45) ((Sapling *) Tile::sapling)->advanceTree(level, x, y, z, level->random);
itemInstance->count--;
}
}
@@ -189,7 +189,7 @@ bool DyePowderItem::growCrop(shared_ptr<ItemInstance> itemInstance, Level *level
{
if (!level->isClientSide)
{
if (level->random->nextFloat() < 0.4) static_cast<Mushroom *>(Tile::tiles[tile])->growTree(level, x, y, z, level->random);
if (level->random->nextFloat() < 0.4) ((Mushroom *) Tile::tiles[tile])->growTree(level, x, y, z, level->random);
itemInstance->count--;
}
}
@@ -202,7 +202,7 @@ bool DyePowderItem::growCrop(shared_ptr<ItemInstance> itemInstance, Level *level
{
if (!level->isClientSide)
{
static_cast<StemTile *>(Tile::tiles[tile])->growCrops(level, x, y, z);
((StemTile *) Tile::tiles[tile])->growCrops(level, x, y, z);
itemInstance->count--;
}
}
@@ -215,7 +215,7 @@ bool DyePowderItem::growCrop(shared_ptr<ItemInstance> itemInstance, Level *level
{
if (!level->isClientSide)
{
static_cast<CropTile *>(Tile::tiles[tile])->growCrops(level, x, y, z);
((CropTile *) Tile::tiles[tile])->growCrops(level, x, y, z);
itemInstance->count--;
}
}
@@ -228,7 +228,7 @@ bool DyePowderItem::growCrop(shared_ptr<ItemInstance> itemInstance, Level *level
{
if (!level->isClientSide)
{
static_cast<CropTile *>(Tile::tiles[tile])->growCrops(level, x, y, z);
((CropTile *) Tile::tiles[tile])->growCrops(level, x, y, z);
itemInstance->count--;
}
}
@@ -306,9 +306,9 @@ void DyePowderItem::addGrowthParticles(Level *level, int x, int y, int z, int co
{
int id = level->getTile(x, y, z);
if (count == 0) count = 15;
Tile *tile = id > 0 && id < Tile::TILE_NUM_COUNT ? Tile::tiles[id] : nullptr;
Tile *tile = id > 0 && id < Tile::TILE_NUM_COUNT ? Tile::tiles[id] : NULL;
if (tile == nullptr) return;
if (tile == NULL) return;
tile->updateShape(level, x, y, z);
for (int i = 0; i < count; i++)
@@ -322,7 +322,7 @@ void DyePowderItem::addGrowthParticles(Level *level, int x, int y, int z, int co
bool DyePowderItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob)
{
if (dynamic_pointer_cast<Sheep>( mob ) != nullptr)
if (dynamic_pointer_cast<Sheep>( mob ) != NULL)
{
shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob);
// convert to tile-based color value (0 is white instead of black)