Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -142,12 +142,12 @@ void DungeonFeature::addTunnel(int xOffs, int zOffs, byteArray blocks, double xC
{
if (yy < 10)
{
blocks[p] = static_cast<byte>(Tile::lava_Id);
blocks[p] = (byte) Tile::lava_Id;
}
else
{
blocks[p] = static_cast<byte>(0);
if (hasGrass && blocks[p - 1] == Tile::dirt_Id) blocks[p - 1] = static_cast<byte>(Tile::grass_Id);
blocks[p] = (byte) 0;
if (hasGrass && blocks[p - 1] == Tile::dirt_Id) blocks[p - 1] = (byte) Tile::grass_Id;
}
}
}