Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,9 +18,9 @@ DispenserTile::DispenserTile(int id) : BaseEntityTile(id, Material::stone)
{
random = new Random();
iconTop = nullptr;
iconFront = nullptr;
iconFrontVertical = nullptr;
iconTop = NULL;
iconFront = NULL;
iconFrontVertical = NULL;
}
int DispenserTile::getTickDelay(Level *level)
@@ -115,7 +115,7 @@ void DispenserTile::dispenseFrom(Level *level, int x, int y, int z)
{
BlockSourceImpl source(level, x, y, z);
shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( source.getEntity() );
if (trap == nullptr) return;
if (trap == NULL) return;
int slot = trap->getRandomSlot();
if (slot < 0)
@@ -168,7 +168,7 @@ void DispenserTile::tick(Level *level, int x, int y, int z, Random *random)
shared_ptr<TileEntity> DispenserTile::newTileEntity(Level *level)
{
return std::make_shared<DispenserTileEntity>();
return shared_ptr<DispenserTileEntity>( new DispenserTileEntity() );
}
void DispenserTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
@@ -186,12 +186,12 @@ void DispenserTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Li
void DispenserTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
shared_ptr<Container> container = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
if (container != nullptr )
if (container != NULL )
{
for (unsigned int i = 0; i < container->getContainerSize(); i++)
{
shared_ptr<ItemInstance> item = container->getItem(i);
if (item != nullptr)
if (item != NULL)
{
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
@@ -203,16 +203,16 @@ void DispenserTile::onRemove(Level *level, int x, int y, int z, int id, int data
if (count > item->count) count = item->count;
item->count -= count;
shared_ptr<ItemInstance> newItem = std::make_shared<ItemInstance>(item->id, count, item->getAuxValue());
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
newItem->set4JData( item->get4JData() );
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x + xo, y + yo, z + zo, newItem);
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem ) );
float pow = 0.05f;
itemEntity->xd = static_cast<float>(random->nextGaussian()) * pow;
itemEntity->yd = static_cast<float>(random->nextGaussian()) * pow + 0.2f;
itemEntity->zd = static_cast<float>(random->nextGaussian()) * pow;
itemEntity->xd = (float) random->nextGaussian() * pow;
itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float) random->nextGaussian() * pow;
if (item->hasTag())
{
itemEntity->getItem()->setTag(static_cast<CompoundTag *>(item->getTag()->copy()));
itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
}
level->addEntity(itemEntity);
}