Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -299,7 +299,7 @@ bool DiodeTile::isSolidRender(bool isServerLevel)
|
||||
bool DiodeTile::isAlternateInput(int tile)
|
||||
{
|
||||
Tile *tt = Tile::tiles[tile];
|
||||
return tt != nullptr && tt->isSignalSource();
|
||||
return tt != NULL && tt->isSignalSource();
|
||||
}
|
||||
|
||||
int DiodeTile::getOutputSignal(LevelSource *level, int x, int y, int z, int data)
|
||||
|
||||
Reference in New Issue
Block a user