Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -40,21 +40,21 @@ void DataLayer::set(int x, int y, int z, int val)
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if (part == 0)
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{
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data[slot] = static_cast<byte>((data[slot] & 0xf0) | (val & 0xf));
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data[slot] = (byte) ((data[slot] & 0xf0) | (val & 0xf));
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} else
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{
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data[slot] = static_cast<byte>((data[slot] & 0x0f) | ((val & 0xf) << 4));
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data[slot] = (byte) ((data[slot] & 0x0f) | ((val & 0xf) << 4));
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}
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}
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bool DataLayer::isValid()
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{
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return data.data != nullptr;
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return data.data != NULL;
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}
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void DataLayer::setAll(int br)
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{
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byte val = static_cast<byte>(br & (br << 4));
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byte val = (byte) (br & (br << 4));
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for (unsigned int i = 0; i < data.length; i++)
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{
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data[i] = val;
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