Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -64,9 +64,9 @@ bool Creeper::useNewAi()
int Creeper::getMaxFallDistance()
{
if (getTarget() == nullptr) return 3;
if (getTarget() == NULL) return 3;
// As long as they survive the fall they should try.
return 3 + static_cast<int>(getHealth() - 1);
return 3 + (int) (getHealth() - 1);
}
void Creeper::causeFallDamage(float distance)
@@ -81,22 +81,22 @@ void Creeper::defineSynchedData()
{
Monster::defineSynchedData();
entityData->define(DATA_SWELL_DIR, static_cast<byte>(-1));
entityData->define(DATA_IS_POWERED, static_cast<byte>(0));
entityData->define(DATA_SWELL_DIR, (byte) -1);
entityData->define(DATA_IS_POWERED, (byte) 0);
}
void Creeper::addAdditonalSaveData(CompoundTag *entityTag)
{
Monster::addAdditonalSaveData(entityTag);
if (entityData->getByte(DATA_IS_POWERED) == 1) entityTag->putBoolean(L"powered", true);
entityTag->putShort(L"Fuse", static_cast<short>(maxSwell));
entityTag->putByte(L"ExplosionRadius", static_cast<byte>(explosionRadius));
entityTag->putShort(L"Fuse", (short) maxSwell);
entityTag->putByte(L"ExplosionRadius", (byte) explosionRadius);
}
void Creeper::readAdditionalSaveData(CompoundTag *tag)
{
Monster::readAdditionalSaveData(tag);
entityData->set(DATA_IS_POWERED, static_cast<byte>(tag->getBoolean(L"powered") ? 1 : 0));
entityData->set(DATA_IS_POWERED, (byte) (tag->getBoolean(L"powered") ? 1 : 0));
if (tag->contains(L"Fuse")) maxSwell = tag->getShort(L"Fuse");
if (tag->contains(L"ExplosionRadius")) explosionRadius = tag->getByte(L"ExplosionRadius");
}
@@ -142,13 +142,13 @@ void Creeper::die(DamageSource *source)
{
Monster::die(source);
if ( source->getEntity() != nullptr && source->getEntity()->instanceof(eTYPE_SKELETON) )
if ( source->getEntity() != NULL && source->getEntity()->instanceof(eTYPE_SKELETON) )
{
int recordId = Item::record_01_Id + random->nextInt(Item::record_12_Id - Item::record_01_Id + 1);
spawnAtLocation(recordId, 1);
}
if ( source->getDirectEntity() != nullptr && source->getDirectEntity()->instanceof(eTYPE_ARROW) && source->getEntity() != nullptr && source->getEntity()->instanceof(eTYPE_PLAYER) )
if ( source->getDirectEntity() != NULL && source->getDirectEntity()->instanceof(eTYPE_ARROW) && source->getEntity() != NULL && source->getEntity()->instanceof(eTYPE_PLAYER) )
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
player->awardStat(GenericStats::archer(), GenericStats::param_archer());
@@ -177,16 +177,16 @@ int Creeper::getDeathLoot()
int Creeper::getSwellDir()
{
return (int) static_cast<char>(entityData->getByte(DATA_SWELL_DIR));
return (int) (char) entityData->getByte(DATA_SWELL_DIR);
}
void Creeper::setSwellDir(int dir)
{
entityData->set(DATA_SWELL_DIR, static_cast<byte>(dir));
entityData->set(DATA_SWELL_DIR, (byte) dir);
}
void Creeper::thunderHit(const LightningBolt *lightningBolt)
{
Monster::thunderHit(lightningBolt);
entityData->set(DATA_IS_POWERED, static_cast<byte>(1));
entityData->set(DATA_IS_POWERED, (byte) 1);
}