Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -36,13 +36,13 @@ void ControlledByPlayerGoal::stop()
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bool ControlledByPlayerGoal::canUse()
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{
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return mob->isAlive() && mob->rider.lock() != nullptr && mob->rider.lock()->instanceof(eTYPE_PLAYER) && (boosting || mob->canBeControlledByRider());
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return mob->isAlive() && mob->rider.lock() != NULL && mob->rider.lock()->instanceof(eTYPE_PLAYER) && (boosting || mob->canBeControlledByRider());
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}
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void ControlledByPlayerGoal::tick()
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(mob->rider.lock());
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PathfinderMob *pig = static_cast<PathfinderMob *>(mob);
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PathfinderMob *pig = (PathfinderMob *)mob;
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float yrd = Mth::wrapDegrees(player->yRot - mob->yRot) * 0.5f;
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if (yrd > 5) yrd = 5;
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@@ -62,7 +62,7 @@ void ControlledByPlayerGoal::tick()
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{
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boosting = false;
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}
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moveSpeed += moveSpeed * 1.15f * Mth::sin(static_cast<float>(boostTime) / boostTimeTotal * PI);
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moveSpeed += moveSpeed * 1.15f * Mth::sin((float) boostTime / boostTimeTotal * PI);
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}
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float friction = 0.91f;
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@@ -117,13 +117,13 @@ void ControlledByPlayerGoal::tick()
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{
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shared_ptr<ItemInstance> carriedItem = player->getCarriedItem();
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if (carriedItem != nullptr && carriedItem->id == Item::carrotOnAStick_Id)
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if (carriedItem != NULL && carriedItem->id == Item::carrotOnAStick_Id)
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{
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carriedItem->hurtAndBreak(1, player);
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if (carriedItem->count == 0)
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{
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shared_ptr<ItemInstance> replacement = std::make_shared<ItemInstance>(Item::fishingRod);
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shared_ptr<ItemInstance> replacement = shared_ptr<ItemInstance>(new ItemInstance(Item::fishingRod));
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replacement->setTag(carriedItem->tag);
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player->inventory->items[player->inventory->selected] = replacement;
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}
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@@ -135,7 +135,7 @@ void ControlledByPlayerGoal::tick()
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bool ControlledByPlayerGoal::isNoJumpTile(int tile)
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{
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return Tile::tiles[tile] != nullptr && (Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_STAIRS || (dynamic_cast<HalfSlabTile *>(Tile::tiles[tile]) != nullptr) );
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return Tile::tiles[tile] != NULL && (Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_STAIRS || (dynamic_cast<HalfSlabTile *>(Tile::tiles[tile]) != NULL) );
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}
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bool ControlledByPlayerGoal::isBoosting()
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