Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -12,7 +12,7 @@ const wstring CompassItem::TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT] = {L"compassP0",
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CompassItem::CompassItem(int id) : Item(id)
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{
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icons = nullptr;
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icons = NULL;
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}
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// 4J Added so that we can override the icon id used to calculate the texture UV's for each player
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@@ -22,7 +22,7 @@ Icon *CompassItem::getIcon(int auxValue)
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Icon *icon = Item::getIcon(auxValue);
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Minecraft *pMinecraft = Minecraft::GetInstance();
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if( pMinecraft->player != nullptr && auxValue == 0 )
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if( pMinecraft->player != NULL && auxValue == 0 )
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{
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icon = icons[pMinecraft->player->GetXboxPad()];
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}
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