Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -12,7 +12,7 @@ const wstring CompassItem::TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT] = {L"compassP0",
CompassItem::CompassItem(int id) : Item(id)
{
icons = nullptr;
icons = NULL;
}
// 4J Added so that we can override the icon id used to calculate the texture UV's for each player
@@ -22,7 +22,7 @@ Icon *CompassItem::getIcon(int auxValue)
Icon *icon = Item::getIcon(auxValue);
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->player != nullptr && auxValue == 0 )
if( pMinecraft->player != NULL && auxValue == 0 )
{
icon = icons[pMinecraft->player->GetXboxPad()];
}