Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -32,7 +32,7 @@ int CommandBlockEntity::performCommand(Level *level)
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}
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MinecraftServer *instance = MinecraftServer::getInstance();
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if (instance != nullptr && instance->isCommandBlockEnabled())
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if (instance != NULL && instance->isCommandBlockEnabled())
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{
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CommandDispatcher *commandDispatcher = instance->getCommandDispatcher();
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return commandDispatcher->performCommand(dynamic_pointer_cast<CommandSender>(shared_from_this()), command, byteArray() );
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@@ -94,7 +94,7 @@ shared_ptr<Packet> CommandBlockEntity::getUpdatePacket()
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{
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CompoundTag *tag = new CompoundTag();
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save(tag);
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return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_ADV_COMMAND, tag);
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return shared_ptr<TileEntityDataPacket>( new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_ADV_COMMAND, tag) );
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}
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int CommandBlockEntity::getSuccessCount()
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@@ -110,7 +110,7 @@ void CommandBlockEntity::setSuccessCount(int successCount)
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// 4J Added
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shared_ptr<TileEntity> CommandBlockEntity::clone()
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{
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shared_ptr<CommandBlockEntity> result = std::make_shared<CommandBlockEntity>();
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shared_ptr<CommandBlockEntity> result = shared_ptr<CommandBlockEntity>( new CommandBlockEntity() );
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TileEntity::clone(result);
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result->successCount = successCount;
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