Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -10,7 +10,7 @@ CommandBlock::CommandBlock(int id) : BaseEntityTile(id, Material::metal, isSolid
shared_ptr<TileEntity> CommandBlock::newTileEntity(Level *level)
{
return std::make_shared<CommandBlockEntity>();
return shared_ptr<CommandBlockEntity>( new CommandBlockEntity() );
}
void CommandBlock::neighborChanged(Level *level, int x, int y, int z, int type)
@@ -38,7 +38,7 @@ void CommandBlock::tick(Level *level, int x, int y, int z, Random *random)
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
if (tileEntity != nullptr && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != nullptr)
if (tileEntity != NULL && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != NULL)
{
shared_ptr<CommandBlockEntity> commandBlock = dynamic_pointer_cast<CommandBlockEntity>( tileEntity );
commandBlock->setSuccessCount(commandBlock->performCommand(level));
@@ -55,7 +55,7 @@ bool CommandBlock::use(Level *level, int x, int y, int z, shared_ptr<Player> pla
{
shared_ptr<CommandBlockEntity> amce = dynamic_pointer_cast<CommandBlockEntity>( level->getTileEntity(x, y, z) );
if (amce != nullptr)
if (amce != NULL)
{
player->openTextEdit(amce);
}
@@ -72,7 +72,7 @@ int CommandBlock::getAnalogOutputSignal(Level *level, int x, int y, int z, int d
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
if (tileEntity != nullptr && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != nullptr)
if (tileEntity != NULL && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != NULL)
{
return dynamic_pointer_cast<CommandBlockEntity>( tileEntity )->getSuccessCount();
}