Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -58,7 +58,7 @@ void CombatTracker::recordDamage(DamageSource *source, float health, float damag
shared_ptr<ChatPacket> CombatTracker::getDeathMessagePacket()
{
if (entries.size() == 0) return std::make_shared<ChatPacket>(mob->getNetworkName());
if (entries.size() == 0) return shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName()));
CombatEntry *knockOffEntry = getMostSignificantFall();
CombatEntry *killingBlow = entries[entries.size() - 1];
@@ -67,7 +67,7 @@ shared_ptr<ChatPacket> CombatTracker::getDeathMessagePacket()
shared_ptr<Entity> killingEntity = killingBlow->getSource()->getEntity();
if (knockOffEntry != nullptr && killingBlow->getSource()->equals(DamageSource::fall))
if (knockOffEntry != NULL && killingBlow->getSource()->equals(DamageSource::fall))
{
shared_ptr<Entity> attackerEntity = knockOffEntry->getSource()->getEntity();
@@ -91,36 +91,36 @@ shared_ptr<ChatPacket> CombatTracker::getDeathMessagePacket()
break;
}
result = std::make_shared<ChatPacket>(mob->getNetworkName(), message);
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), message));
}
else if (attackerEntity != nullptr && (killingEntity == nullptr || attackerEntity != killingEntity))
else if (attackerEntity != NULL && (killingEntity == NULL || attackerEntity != killingEntity))
{
shared_ptr<ItemInstance> attackerItem = attackerEntity->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(attackerEntity)->getCarriedItem() : nullptr;
if (attackerItem != nullptr && attackerItem->hasCustomHoverName())
if (attackerItem != NULL && attackerItem->hasCustomHoverName())
{
result = std::make_shared<ChatPacket>(mob->getNetworkName(), ChatPacket::e_ChatDeathFellAssistItem, attackerEntity->GetType(), attackerEntity->getNetworkName(), attackerItem->getHoverName());
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), ChatPacket::e_ChatDeathFellAssistItem, attackerEntity->GetType(), attackerEntity->getNetworkName(), attackerItem->getHoverName()));
}
else
{
result = std::make_shared<ChatPacket>(mob->getNetworkName(), ChatPacket::e_ChatDeathFellAssist, attackerEntity->GetType(), attackerEntity->getNetworkName());
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), ChatPacket::e_ChatDeathFellAssist, attackerEntity->GetType(), attackerEntity->getNetworkName()));
}
}
else if (killingEntity != nullptr)
else if (killingEntity != NULL)
{
shared_ptr<ItemInstance> killerItem = killingEntity->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(killingEntity)->getCarriedItem() : nullptr;
if (killerItem != nullptr && killerItem->hasCustomHoverName())
if (killerItem != NULL && killerItem->hasCustomHoverName())
{
result = std::make_shared<ChatPacket>(mob->getNetworkName(), ChatPacket::e_ChatDeathFellFinishItem, killingEntity->GetType(), killingEntity->getNetworkName(), killerItem->getHoverName());
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), ChatPacket::e_ChatDeathFellFinishItem, killingEntity->GetType(), killingEntity->getNetworkName(), killerItem->getHoverName()));
}
else
{
result = std::make_shared<ChatPacket>(mob->getNetworkName(), ChatPacket::e_ChatDeathFellFinish, killingEntity->GetType(), killingEntity->getNetworkName());
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), ChatPacket::e_ChatDeathFellFinish, killingEntity->GetType(), killingEntity->getNetworkName()));
}
}
else
{
result = std::make_shared<ChatPacket>(mob->getNetworkName(), ChatPacket::e_ChatDeathFellKiller);
result = shared_ptr<ChatPacket>(new ChatPacket(mob->getNetworkName(), ChatPacket::e_ChatDeathFellKiller));
}
}
else
@@ -140,20 +140,20 @@ shared_ptr<LivingEntity> CombatTracker::getKiller()
for ( CombatEntry *entry : entries )
{
if ( entry->getSource() != nullptr && entry->getSource()->getEntity() != nullptr && entry->getSource()->getEntity()->instanceof(eTYPE_PLAYER) && (bestPlayer == nullptr || entry->getDamage() > bestPlayerDamage))
if ( entry->getSource() != NULL && entry->getSource()->getEntity() != NULL && entry->getSource()->getEntity()->instanceof(eTYPE_PLAYER) && (bestPlayer == NULL || entry->getDamage() > bestPlayerDamage))
{
bestPlayerDamage = entry->getDamage();
bestPlayer = dynamic_pointer_cast<Player>(entry->getSource()->getEntity());
}
if ( entry->getSource() != nullptr && entry->getSource()->getEntity() != nullptr && entry->getSource()->getEntity()->instanceof(eTYPE_LIVINGENTITY) && (bestMob == nullptr || entry->getDamage() > bestMobDamage))
if ( entry->getSource() != NULL && entry->getSource()->getEntity() != NULL && entry->getSource()->getEntity()->instanceof(eTYPE_LIVINGENTITY) && (bestMob == NULL || entry->getDamage() > bestMobDamage))
{
bestMobDamage = entry->getDamage();
bestMob = dynamic_pointer_cast<LivingEntity>(entry->getSource()->getEntity());
}
}
if (bestPlayer != nullptr && bestPlayerDamage >= bestMobDamage / 3)
if (bestPlayer != NULL && bestPlayerDamage >= bestMobDamage / 3)
{
return bestPlayer;
}
@@ -165,20 +165,20 @@ shared_ptr<LivingEntity> CombatTracker::getKiller()
CombatEntry *CombatTracker::getMostSignificantFall()
{
CombatEntry *result = nullptr;
CombatEntry *alternative = nullptr;
CombatEntry *result = NULL;
CombatEntry *alternative = NULL;
int altDamage = 0;
float bestFall = 0;
for (size_t i = 0; i < entries.size(); i++)
for (int i = 0; i < entries.size(); i++)
{
CombatEntry *entry = entries.at(i);
CombatEntry *previous = i > 0 ? entries.at(i - 1) : nullptr;
CombatEntry *previous = i > 0 ? entries.at(i - 1) : NULL;
bool isFall = entry->getSource()->equals(DamageSource::fall);
bool isOutOfWorld = entry->getSource()->equals(DamageSource::outOfWorld);
if ((isFall || isOutOfWorld) && (entry->getFallDistance() > 0) && (result == nullptr || entry->getFallDistance() > bestFall))
if ((isFall || isOutOfWorld) && (entry->getFallDistance() > 0) && (result == NULL || entry->getFallDistance() > bestFall))
{
if (i > 0)
{
@@ -191,23 +191,23 @@ CombatEntry *CombatTracker::getMostSignificantFall()
bestFall = entry->getFallDistance();
}
if (entry->getLocation() != eLocation_GENERIC && (alternative == nullptr || entry->getDamage() > altDamage))
if (entry->getLocation() != eLocation_GENERIC && (alternative == NULL || entry->getDamage() > altDamage))
{
alternative = entry;
}
}
if (bestFall > 5 && result != nullptr)
if (bestFall > 5 && result != NULL)
{
return result;
}
else if (altDamage > 5 && alternative != nullptr)
else if (altDamage > 5 && alternative != NULL)
{
return alternative;
}
else
{
return nullptr;
return NULL;
}
}