Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,7 +18,7 @@ Color::Color( float r, float g, float b)
assert( b >= 0.0f && b <= 1.0f );
//argb
colour = ( (0xFF<<24) | ( static_cast<int>(r * 255)<<16 ) | ( static_cast<int>(g * 255)<<8 ) | static_cast<int>(b * 255) );
colour = ( (0xFF<<24) | ( (int)(r*255)<<16 ) | ( (int)(g*255)<<8 ) | ( (int)(b*255) ) );
}
Color::Color( int r, int g, int b)
@@ -43,7 +43,7 @@ Color Color::getHSBColor(float hue, float saturation, float brightness)
int r = 0, g = 0, b = 0;
if (saturation == 0)
{
r = g = b = static_cast<int>(brightness * 255.0f + 0.5f);
r = g = b = (int) (brightness * 255.0f + 0.5f);
}
else
{
@@ -52,37 +52,37 @@ Color Color::getHSBColor(float hue, float saturation, float brightness)
float p = brightness * (1.0f - saturation);
float q = brightness * (1.0f - saturation * f);
float t = brightness * (1.0f - (saturation * (1.0f - f)));
switch (static_cast<int>(h))
switch ((int) h)
{
case 0:
r = static_cast<int>(brightness * 255.0f + 0.5f);
g = static_cast<int>(t * 255.0f + 0.5f);
b = static_cast<int>(p * 255.0f + 0.5f);
r = (int) (brightness * 255.0f + 0.5f);
g = (int) (t * 255.0f + 0.5f);
b = (int) (p * 255.0f + 0.5f);
break;
case 1:
r = static_cast<int>(q * 255.0f + 0.5f);
g = static_cast<int>(brightness * 255.0f + 0.5f);
b = static_cast<int>(p * 255.0f + 0.5f);
r = (int) (q * 255.0f + 0.5f);
g = (int) (brightness * 255.0f + 0.5f);
b = (int) (p * 255.0f + 0.5f);
break;
case 2:
r = static_cast<int>(p * 255.0f + 0.5f);
g = static_cast<int>(brightness * 255.0f + 0.5f);
b = static_cast<int>(t * 255.0f + 0.5f);
r = (int) (p * 255.0f + 0.5f);
g = (int) (brightness * 255.0f + 0.5f);
b = (int) (t * 255.0f + 0.5f);
break;
case 3:
r = static_cast<int>(p * 255.0f + 0.5f);
g = static_cast<int>(q * 255.0f + 0.5f);
b = static_cast<int>(brightness * 255.0f + 0.5f);
r = (int) (p * 255.0f + 0.5f);
g = (int) (q * 255.0f + 0.5f);
b = (int) (brightness * 255.0f + 0.5f);
break;
case 4:
r = static_cast<int>(t * 255.0f + 0.5f);
g = static_cast<int>(p * 255.0f + 0.5f);
b = static_cast<int>(brightness * 255.0f + 0.5f);
r = (int) (t * 255.0f + 0.5f);
g = (int) (p * 255.0f + 0.5f);
b = (int) (brightness * 255.0f + 0.5f);
break;
case 5:
r = static_cast<int>(brightness * 255.0f + 0.5f);
g = static_cast<int>(p * 255.0f + 0.5f);
b = static_cast<int>(q * 255.0f + 0.5f);
r = (int) (brightness * 255.0f + 0.5f);
g = (int) (p * 255.0f + 0.5f);
b = (int) (q * 255.0f + 0.5f);
break;
}
}