Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -42,8 +42,8 @@ ChunkTilesUpdatePacket::ChunkTilesUpdatePacket(int xc, int zc, shortArray positi
int y = (positions[i]) & 255;
this->positions[i] = positions[i];
blocks[i] = static_cast<byte>(levelChunk->getTile(x, y, z));
data[i] = static_cast<byte>(levelChunk->getData(x, y, z));
blocks[i] = (byte) levelChunk->getTile(x, y, z);
data[i] = (byte) levelChunk->getData(x, y, z);
}
levelIdx = ( ( level->dimension->id == 0 ) ? 0 : ( (level->dimension->id == -1) ? 1 : 2 ) );
}