Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -42,8 +42,8 @@ ChunkTilesUpdatePacket::ChunkTilesUpdatePacket(int xc, int zc, shortArray positi
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int y = (positions[i]) & 255;
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this->positions[i] = positions[i];
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blocks[i] = static_cast<byte>(levelChunk->getTile(x, y, z));
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data[i] = static_cast<byte>(levelChunk->getData(x, y, z));
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blocks[i] = (byte) levelChunk->getTile(x, y, z);
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data[i] = (byte) levelChunk->getData(x, y, z);
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}
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levelIdx = ( ( level->dimension->id == 0 ) ? 0 : ( (level->dimension->id == -1) ? 1 : 2 ) );
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}
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