Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -208,18 +208,18 @@ void ChestTile::neighborChanged(Level *level, int x, int y, int z, int type)
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{
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BaseEntityTile::neighborChanged(level, x, y, z, type);
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shared_ptr<ChestTileEntity>(cte) = dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x, y, z));
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if (cte != nullptr) cte->clearCache();
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if (cte != NULL) cte->clearCache();
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}
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void ChestTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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{
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shared_ptr<Container> container = dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x, y, z) );
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if (container != nullptr )
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if (container != NULL )
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{
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for (unsigned int i = 0; i < container->getContainerSize(); i++)
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{
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shared_ptr<ItemInstance> item = container->getItem(i);
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if (item != nullptr)
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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@@ -231,16 +231,16 @@ void ChestTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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if (count > item->count) count = item->count;
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item->count -= count;
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shared_ptr<ItemInstance> newItem = std::make_shared<ItemInstance>(item->id, count, item->getAuxValue());
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shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
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newItem->set4JData( item->get4JData() );
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shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x + xo, y + yo, z + zo, newItem);
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shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(level, x + xo, y + yo, z + zo, newItem ) );
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float pow = 0.05f;
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itemEntity->xd = static_cast<float>(random->nextGaussian()) * pow;
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itemEntity->yd = static_cast<float>(random->nextGaussian()) * pow + 0.2f;
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itemEntity->zd = static_cast<float>(random->nextGaussian()) * pow;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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if (item->hasTag())
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{
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itemEntity->getItem()->setTag(static_cast<CompoundTag *>(item->getTag()->copy()));
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itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
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}
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level->addEntity(itemEntity);
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@@ -272,7 +272,7 @@ bool ChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player
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}
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shared_ptr<Container> container = getContainer(level, x, y, z);
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if (container != nullptr)
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if (container != NULL)
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{
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player->openContainer(container);
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}
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@@ -283,7 +283,7 @@ bool ChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player
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shared_ptr<Container> ChestTile::getContainer(Level *level, int x, int y, int z)
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{
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shared_ptr<Container> container = dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x, y, z) );
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if (container == nullptr) return nullptr;
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if (container == NULL) return nullptr;
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if (level->isSolidBlockingTile(x, y + 1, z)) return nullptr;
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if (isCatSittingOnChest(level,x, y, z)) return nullptr;
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@@ -293,10 +293,10 @@ shared_ptr<Container> ChestTile::getContainer(Level *level, int x, int y, int z)
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if (level->getTile(x, y, z - 1) == id && (level->isSolidBlockingTile(x, y + 1, z - 1) || isCatSittingOnChest(level, x, y, z - 1))) return nullptr;
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if (level->getTile(x, y, z + 1) == id && (level->isSolidBlockingTile(x, y + 1, z + 1) || isCatSittingOnChest(level, x, y, z + 1))) return nullptr;
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if (level->getTile(x - 1, y, z) == id) container = std::make_shared<CompoundContainer>(IDS_CHEST_LARGE, dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x - 1, y, z)), container);
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if (level->getTile(x + 1, y, z) == id) container = std::make_shared<CompoundContainer>(IDS_CHEST_LARGE, container, dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x + 1, y, z)));
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if (level->getTile(x, y, z - 1) == id) container = std::make_shared<CompoundContainer>(IDS_CHEST_LARGE, dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x, y, z - 1)), container);
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if (level->getTile(x, y, z + 1) == id) container = std::make_shared<CompoundContainer>(IDS_CHEST_LARGE, container, dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x, y, z + 1)));
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if (level->getTile(x - 1, y, z) == id) container = shared_ptr<Container>( new CompoundContainer(IDS_CHEST_LARGE, dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x - 1, y, z) ), container) );
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if (level->getTile(x + 1, y, z) == id) container = shared_ptr<Container>( new CompoundContainer(IDS_CHEST_LARGE, container, dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x + 1, y, z) )) );
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if (level->getTile(x, y, z - 1) == id) container = shared_ptr<Container>( new CompoundContainer(IDS_CHEST_LARGE, dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x, y, z - 1) ), container) );
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if (level->getTile(x, y, z + 1) == id) container = shared_ptr<Container>( new CompoundContainer(IDS_CHEST_LARGE, container, dynamic_pointer_cast<ChestTileEntity>( level->getTileEntity(x, y, z + 1) )) );
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return container;
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}
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@@ -304,7 +304,7 @@ shared_ptr<Container> ChestTile::getContainer(Level *level, int x, int y, int z)
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shared_ptr<TileEntity> ChestTile::newTileEntity(Level *level)
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{
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MemSect(50);
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shared_ptr<TileEntity> retval = std::make_shared<ChestTileEntity>();
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shared_ptr<TileEntity> retval = shared_ptr<TileEntity>( new ChestTileEntity() );
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MemSect(0);
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return retval;
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}
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