Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -69,7 +69,7 @@ shared_ptr<ItemInstance> BrewingStandMenu::quickMoveStack(shared_ptr<Player> pla
Slot *PotionSlot2 = slots.at(BOTTLE_SLOT_START+1);
Slot *PotionSlot3 = slots.at(BOTTLE_SLOT_START+2);
if (slot != nullptr && slot->hasItem())
if (slot != NULL && slot->hasItem())
{
shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();
@@ -199,7 +199,7 @@ bool BrewingStandMenu::PotionSlot::mayCombine(shared_ptr<ItemInstance> second)
bool BrewingStandMenu::PotionSlot::mayPlaceItem(shared_ptr<ItemInstance> item)
{
return item != nullptr && (item->id == Item::potion_Id || item->id == Item::glassBottle_Id);
return item != NULL && (item->id == Item::potion_Id || item->id == Item::glassBottle_Id);
}
@@ -210,7 +210,7 @@ BrewingStandMenu::IngredientsSlot::IngredientsSlot(shared_ptr<Container> contain
bool BrewingStandMenu::IngredientsSlot::mayPlace(shared_ptr<ItemInstance> item)
{
if (item != nullptr)
if (item != NULL)
{
if (PotionBrewing::SIMPLIFIED_BREWING)
{