Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -25,7 +25,7 @@ bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int
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{
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Tile::triggerEvent(level, x, y, z, b0, b1);
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shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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if (te != nullptr)
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if (te != NULL)
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{
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return te->triggerEvent(b0, b1);
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}
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