Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -24,7 +24,7 @@ AttributeInstance *BaseAttributeMap::getInstance(eATTRIBUTE_ID id)
}
else
{
return nullptr;
return NULL;
}
}
@@ -50,7 +50,7 @@ void BaseAttributeMap::removeItemModifiers(shared_ptr<ItemInstance> item)
AttributeInstance* attribute = getInstance(it.first);
AttributeModifier* modifier = it.second;
if (attribute != nullptr)
if (attribute != NULL)
{
attribute->removeModifier(modifier);
}
@@ -72,7 +72,7 @@ void BaseAttributeMap::addItemModifiers(shared_ptr<ItemInstance> item)
AttributeInstance* attribute = getInstance(it.first);
AttributeModifier* modifier = it.second;
if (attribute != nullptr)
if (attribute != NULL)
{
attribute->removeModifier(modifier);
attribute->addModifier(new AttributeModifier(*modifier));