Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -61,7 +61,7 @@ AttributeModifier *AttributeModifier::setSerialize(bool serialize)
bool AttributeModifier::equals(AttributeModifier *modifier)
{
if (this == modifier) return true;
if (modifier == nullptr) return false; //|| getClass() != o.getClass()) return false;
if (modifier == NULL) return false; //|| getClass() != o.getClass()) return false;
if (id != modifier->id) return false;
@@ -123,7 +123,7 @@ HtmlString AttributeModifier::getHoverText(eATTRIBUTE_ID attribute)
}
wchar_t formatted[256];
swprintf(formatted, 256, L"%ls%d%ls %ls", (amount > 0 ? L"+" : L"-"), static_cast<int>(displayAmount), (percentage ? L"%" : L""), app.GetString(Attribute::getName(attribute)));
swprintf(formatted, 256, L"%ls%d%ls %ls", (amount > 0 ? L"+" : L"-"), (int) displayAmount, (percentage ? L"%" : L""), app.GetString(Attribute::getName(attribute)));
return HtmlString(formatted, color);
}