Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -17,7 +17,7 @@ bool AgableMob::mobInteract(shared_ptr<Player> player)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != nullptr && item->id == Item::spawnEgg_Id)
if (item != NULL && item->id == Item::spawnEgg_Id)
{
if (!level->isClientSide)
{
@@ -27,10 +27,10 @@ bool AgableMob::mobInteract(shared_ptr<Player> player)
int error;
shared_ptr<Entity> result = SpawnEggItem::canSpawn(item->getAuxValue(), level, &error);
if (result != nullptr)
if (result != NULL)
{
shared_ptr<AgableMob> offspring = getBreedOffspring(dynamic_pointer_cast<AgableMob>(shared_from_this()));
if (offspring != nullptr)
if (offspring != NULL)
{
offspring->setAge(BABY_START_AGE);
offspring->moveTo(x, y, z, 0, 0);