Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -29,7 +29,7 @@ AbstractContainerMenu::~AbstractContainerMenu()
Slot *AbstractContainerMenu::addSlot(Slot *slot)
{
slot->index = static_cast<int>(slots.size());
slot->index = (int)slots.size();
slots.push_back(slot);
lastSlots.push_back(nullptr);
return slot;
@@ -80,7 +80,7 @@ void AbstractContainerMenu::broadcastChanges()
{
// 4J Stu - Added 0 count check. There is a bug in the Java with anvils that means this broadcast
// happens while we are in the middle of quickmoving, and before the slot properly gets set to null
expected = (current == nullptr || current->count == 0) ? nullptr : current->copy();
expected = (current == NULL || current->count == 0) ? nullptr : current->copy();
lastSlots[i] = expected;
m_bNeedsRendered = true;
@@ -103,7 +103,7 @@ bool AbstractContainerMenu::needsRendered()
shared_ptr<ItemInstance> expected = lastSlots.at(i);
if (!ItemInstance::matches(expected, current))
{
expected = current == nullptr ? nullptr : current->copy();
expected = current == NULL ? nullptr : current->copy();
lastSlots[i] = expected;
needsRendered = true;
}
@@ -126,7 +126,7 @@ Slot *AbstractContainerMenu::getSlotFor(shared_ptr<Container> c, int index)
return slot;
}
}
return nullptr;
return NULL;
}
Slot *AbstractContainerMenu::getSlot(int index)
@@ -137,7 +137,7 @@ Slot *AbstractContainerMenu::getSlot(int index)
shared_ptr<ItemInstance> AbstractContainerMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
{
Slot *slot = slots.at(slotIndex);
if (slot != nullptr)
if (slot != NULL)
{
return slot->getItem();
}
@@ -158,7 +158,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
{
resetQuickCraft();
}
else if (inventory->getCarried() == nullptr)
else if (inventory->getCarried() == NULL)
{
resetQuickCraft();
}
@@ -180,7 +180,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
{
Slot *slot = slots.at(slotIndex);
if (slot != nullptr && canItemQuickReplace(slot, inventory->getCarried(), true) && slot->mayPlace(inventory->getCarried()) && inventory->getCarried()->count > quickcraftSlots.size() && canDragTo(slot))
if (slot != NULL && canItemQuickReplace(slot, inventory->getCarried(), true) && slot->mayPlace(inventory->getCarried()) && inventory->getCarried()->count > quickcraftSlots.size() && canDragTo(slot))
{
quickcraftSlots.insert(slot);
}
@@ -231,7 +231,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
{
if (slotIndex == SLOT_CLICKED_OUTSIDE)
{
if (inventory->getCarried() != nullptr)
if (inventory->getCarried() != NULL)
{
if (slotIndex == SLOT_CLICKED_OUTSIDE)
{
@@ -253,10 +253,10 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
{
if (slotIndex < 0) return nullptr;
Slot *slot = slots.at(slotIndex);
if(slot != nullptr && slot->mayPickup(player))
if(slot != NULL && slot->mayPickup(player))
{
shared_ptr<ItemInstance> piiClicked = quickMoveStack(player, slotIndex);
if (piiClicked != nullptr)
if (piiClicked != NULL)
{
int oldType = piiClicked->id;
@@ -269,14 +269,14 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
// 4J Stu - Remove the reference to this before we start a recursive loop
piiClicked = nullptr;
if (slot != nullptr)
if (slot != NULL)
{
if (slot->getItem() != nullptr && slot->getItem()->id == oldType)
if (slot->getItem() != NULL && slot->getItem()->id == oldType)
{
if(looped)
{
// Return a non-null value to indicate that we want to loop more
clickedEntity = std::make_shared<ItemInstance>(0, 1, 0);
clickedEntity = shared_ptr<ItemInstance>(new ItemInstance(0,1,0));
}
else
{
@@ -293,19 +293,19 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
if (slotIndex < 0) return nullptr;
Slot *slot = slots.at(slotIndex);
if (slot != nullptr)
if (slot != NULL)
{
shared_ptr<ItemInstance> clicked = slot->getItem();
shared_ptr<ItemInstance> carried = inventory->getCarried();
if (clicked != nullptr)
if (clicked != NULL)
{
clickedEntity = clicked->copy();
}
if (clicked == nullptr)
if (clicked == NULL)
{
if (carried != nullptr && slot->mayPlace(carried))
if (carried != NULL && slot->mayPlace(carried))
{
int c = buttonNum == 0 ? carried->count : 1;
if (c > slot->getMaxStackSize())
@@ -326,7 +326,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
else if (buttonNum == 1 && mayCombine(slot, carried))
{
shared_ptr<ItemInstance> combined = slot->combine(carried);
if(combined != nullptr)
if(combined != NULL)
{
slot->set(combined);
if(!player->abilities.instabuild) carried->remove(1);
@@ -338,7 +338,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
}
else if (slot->mayPickup(player))
{
if (carried == nullptr)
if (carried == NULL)
{
// pick up to empty hand
int c = buttonNum == 0 ? clicked->count : (clicked->count + 1) / 2;
@@ -412,7 +412,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
if (slot->mayPickup(player))
{
shared_ptr<ItemInstance> current = inventory->getItem(buttonNum);
bool canMove = current == nullptr || (slot->container == inventory && slot->mayPlace(current));
bool canMove = current == NULL || (slot->container == inventory && slot->mayPlace(current));
int freeSlot = -1;
if (!canMove)
@@ -426,7 +426,7 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
shared_ptr<ItemInstance> taking = slot->getItem();
inventory->setItem(buttonNum, taking);
if ((slot->container == inventory && slot->mayPlace(current)) || current == nullptr)
if ((slot->container == inventory && slot->mayPlace(current)) || current == NULL)
{
slot->remove(taking->count);
slot->set(current);
@@ -440,47 +440,47 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
slot->onTake(player, taking);
}
}
else if (!slot->hasItem() && current != nullptr && slot->mayPlace(current))
else if (!slot->hasItem() && current != NULL && slot->mayPlace(current))
{
inventory->setItem(buttonNum, nullptr);
slot->set(current);
}
}
}
else if (clickType == CLICK_CLONE && player->abilities.instabuild && inventory->getCarried() == nullptr && slotIndex >= 0)
else if (clickType == CLICK_CLONE && player->abilities.instabuild && inventory->getCarried() == NULL && slotIndex >= 0)
{
Slot *slot = slots.at(slotIndex);
if (slot != nullptr && slot->hasItem())
if (slot != NULL && slot->hasItem())
{
shared_ptr<ItemInstance> copy = slot->getItem()->copy();
copy->count = copy->getMaxStackSize();
inventory->setCarried(copy);
}
}
else if (clickType == CLICK_THROW && inventory->getCarried() == nullptr && slotIndex >= 0)
else if (clickType == CLICK_THROW && inventory->getCarried() == NULL && slotIndex >= 0)
{
Slot *slot = slots.at(slotIndex);
if (slot != nullptr && slot->hasItem() && slot->mayPickup(player))
if (slot != NULL && slot->hasItem() && slot->mayPickup(player))
{
shared_ptr<ItemInstance> item = slot->remove(buttonNum == 0 ? 1 : slot->getItem()->count);
slot->onTake(player, item);
player->drop(item);
}
}
else if (clickType == CLICK_PICKUP_ALL && slotIndex >= 0)
else if (clickType == CLICK_PICKUP_ALL && slotIndex >= 0)
{
Slot *slot = slots.at(slotIndex);
shared_ptr<ItemInstance> carried = inventory->getCarried();
if (carried != nullptr && (slot == nullptr || !slot->hasItem() || !slot->mayPickup(player)))
if (carried != NULL && (slot == NULL || !slot->hasItem() || !slot->mayPickup(player)))
{
int start = buttonNum == 0 ? 0 : static_cast<int>(slots.size()) - 1;
int start = buttonNum == 0 ? 0 : slots.size() - 1;
int step = buttonNum == 0 ? 1 : -1;
for (int pass = 0; pass < 2; pass++ )
{
// In the first pass, we only get partial stacks.
for (size_t i = start; i >= 0 && i < static_cast<int>(slots.size()) && carried->count < carried->getMaxStackSize(); i += step)
for (int i = start; i >= 0 && i < slots.size() && carried->count < carried->getMaxStackSize(); i += step)
{
Slot *target = slots.at(i);
@@ -514,7 +514,7 @@ bool AbstractContainerMenu::canTakeItemForPickAll(shared_ptr<ItemInstance> carri
// 4J Stu - Brought forward from 1.2 to fix infinite recursion bug in creative
void AbstractContainerMenu::loopClick(int slotIndex, int buttonNum, bool quickKeyHeld, shared_ptr<Player> player)
{
while( clicked(slotIndex, buttonNum, CLICK_QUICK_MOVE, player, true) != nullptr)
while( clicked(slotIndex, buttonNum, CLICK_QUICK_MOVE, player, true) != NULL)
{
}
}
@@ -527,7 +527,7 @@ bool AbstractContainerMenu::mayCombine(Slot *slot, shared_ptr<ItemInstance> item
void AbstractContainerMenu::removed(shared_ptr<Player> player)
{
shared_ptr<Inventory> inventory = player->inventory;
if (inventory->getCarried() != nullptr)
if (inventory->getCarried() != NULL)
{
player->drop(inventory->getCarried());
inventory->setCarried(nullptr);
@@ -605,7 +605,7 @@ bool AbstractContainerMenu::moveItemStackTo(shared_ptr<ItemInstance> itemStack,
Slot *slot = slots.at(destSlot);
shared_ptr<ItemInstance> target = slot->getItem();
if (target != nullptr && target->id == itemStack->id && (!itemStack->isStackedByData() || itemStack->getAuxValue() == target->getAuxValue())
if (target != NULL && target->id == itemStack->id && (!itemStack->isStackedByData() || itemStack->getAuxValue() == target->getAuxValue())
&& ItemInstance::tagMatches(itemStack, target) )
{
int totalStack = target->count + itemStack->count;
@@ -652,7 +652,7 @@ bool AbstractContainerMenu::moveItemStackTo(shared_ptr<ItemInstance> itemStack,
Slot *slot = slots.at(destSlot);
shared_ptr<ItemInstance> target = slot->getItem();
if (target == nullptr)
if (target == NULL)
{
slot->set(itemStack->copy());
slot->setChanged();
@@ -707,9 +707,9 @@ void AbstractContainerMenu::resetQuickCraft()
bool AbstractContainerMenu::canItemQuickReplace(Slot *slot, shared_ptr<ItemInstance> item, bool ignoreSize)
{
bool canReplace = slot == nullptr || !slot->hasItem();
bool canReplace = slot == NULL || !slot->hasItem();
if (slot != nullptr && slot->hasItem() && item != nullptr && item->sameItem(slot->getItem()) && ItemInstance::tagMatches(slot->getItem(), item))
if (slot != NULL && slot->hasItem() && item != NULL && item->sameItem(slot->getItem()) && ItemInstance::tagMatches(slot->getItem(), item))
{
canReplace |= slot->getItem()->count + (ignoreSize ? 0 : item->count) <= item->getMaxStackSize();
}
@@ -722,7 +722,7 @@ void AbstractContainerMenu::getQuickCraftSlotCount(unordered_set<Slot *> *quickC
switch (quickCraftingType)
{
case QUICKCRAFT_TYPE_CHARITABLE:
item->count = Mth::floor(item->count / static_cast<float>(quickCraftSlots->size()));
item->count = Mth::floor(item->count / (float) quickCraftSlots->size());
break;
case QUICKCRAFT_TYPE_GREEDY:
item->count = 1;
@@ -739,7 +739,7 @@ bool AbstractContainerMenu::canDragTo(Slot *slot)
int AbstractContainerMenu::getRedstoneSignalFromContainer(shared_ptr<Container> container)
{
if (container == nullptr) return 0;
if (container == NULL) return 0;
int count = 0;
float totalPct = 0;
@@ -747,9 +747,9 @@ int AbstractContainerMenu::getRedstoneSignalFromContainer(shared_ptr<Container>
{
shared_ptr<ItemInstance> item = container->getItem(i);
if (item != nullptr)
if (item != NULL)
{
totalPct += item->count / static_cast<float>(min(container->getMaxStackSize(), item->getMaxStackSize()));
totalPct += item->count / (float) min(container->getMaxStackSize(), item->getMaxStackSize());
count++;
}
}