Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -62,7 +62,7 @@ void glOrtho(float left,float right,float bottom,float top,float zNear,float zFa
void glScaled(double x,double y,double z)
{
RenderManager.MatrixScale(static_cast<float>(x),static_cast<float>(y),static_cast<float>(z));
RenderManager.MatrixScale((float)x,(float)y,(float)z);
}
void glGetFloat(int type, FloatBuffer *buff)