Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -62,7 +62,7 @@ void glOrtho(float left,float right,float bottom,float top,float zNear,float zFa
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void glScaled(double x,double y,double z)
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{
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RenderManager.MatrixScale(static_cast<float>(x),static_cast<float>(y),static_cast<float>(z));
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RenderManager.MatrixScale((float)x,(float)y,(float)z);
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}
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void glGetFloat(int type, FloatBuffer *buff)
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