Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -285,7 +285,7 @@ HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
|
||||
return pD3D->CreateDevice(
|
||||
0,
|
||||
D3DDEVTYPE_HAL,
|
||||
nullptr,
|
||||
NULL,
|
||||
D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES,
|
||||
pd3dPP,
|
||||
ppDevice );
|
||||
@@ -399,7 +399,7 @@ int __cdecl main()
|
||||
}
|
||||
|
||||
// Create an XAudio2 mastering voice (utilized by XHV2 when voice data is mixed to main speakers)
|
||||
hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, nullptr);
|
||||
hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, NULL);
|
||||
if ( FAILED( hr ) )
|
||||
{
|
||||
app.DebugPrintf( "Creating XAudio2 mastering voice failed (err = 0x%08x)!\n", hr );
|
||||
@@ -671,7 +671,7 @@ int __cdecl main()
|
||||
else
|
||||
{
|
||||
MemSect(28);
|
||||
pMinecraft->soundEngine->tick(nullptr, 0.0f);
|
||||
pMinecraft->soundEngine->tick(NULL, 0.0f);
|
||||
MemSect(0);
|
||||
pMinecraft->textures->tick(true,false);
|
||||
IntCache::Reset();
|
||||
|
||||
Reference in New Issue
Block a user