Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -37,8 +37,8 @@ BOOL SenStatPlayerSessionStart ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 10;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -67,8 +67,8 @@ BOOL SenStatPlayerSessionExit ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 5;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -93,8 +93,8 @@ BOOL SenStatHeartBeat ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 1;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -136,8 +136,8 @@ BOOL SenStatLevelStart ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 18;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -172,8 +172,8 @@ BOOL SenStatLevelExit ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 11;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -209,8 +209,8 @@ BOOL SenStatLevelSaveOrCheckpoint ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 12;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -253,8 +253,8 @@ BOOL SenStatLevelResume ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 19;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -285,8 +285,8 @@ BOOL SenStatPauseOrInactive ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 7;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -317,8 +317,8 @@ BOOL SenStatUnpauseOrActive ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 7;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -351,8 +351,8 @@ BOOL SenStatMenuShown ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 9;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -385,8 +385,8 @@ BOOL SenStatAchievementUnlocked ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 9;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -419,8 +419,8 @@ BOOL SenStatMediaShareUpload ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 9;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -453,8 +453,8 @@ BOOL SenStatUpsellPresented ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 9;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -488,8 +488,8 @@ BOOL SenStatUpsellResponded ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 10;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -607,8 +607,8 @@ BOOL SenStatSkinChanged ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 8;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -639,8 +639,8 @@ BOOL SenStatBanLevel ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 7;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -671,8 +671,8 @@ BOOL SenStatUnBanLevel ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 7;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing
@@ -705,8 +705,8 @@ BOOL SenStatTexturePackChanged ( DWORD dwUserID, INT SecondsSinceI
st.dwNumProperties = 9;
st.arrProperties = (CHAR*)&LocalStruct;
st.dwNumValues = 0;
st.arrValues = nullptr;
st.arrValueFlags = nullptr;
st.arrValues = NULL;
st.arrValueFlags = NULL;
#ifdef SEN_LOGTELEMETRY
// if we're in debug build with logging then log the stat to a file for testing