Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
NetworkPlayerXbox::NetworkPlayerXbox(IQNetPlayer *qnetPlayer)
|
||||
{
|
||||
m_qnetPlayer = qnetPlayer;
|
||||
m_pSocket = nullptr;
|
||||
m_pSocket = NULL;
|
||||
}
|
||||
|
||||
unsigned char NetworkPlayerXbox::GetSmallId()
|
||||
@@ -17,7 +17,7 @@ void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int
|
||||
DWORD flags;
|
||||
flags = QNET_SENDDATA_RELIABLE | QNET_SENDDATA_SEQUENTIAL;
|
||||
if( lowPriority ) flags |= QNET_SENDDATA_LOW_PRIORITY | QNET_SENDDATA_SECONDARY;
|
||||
m_qnetPlayer->SendData(static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer, pvData, dataSize, flags);
|
||||
m_qnetPlayer->SendData(((NetworkPlayerXbox *)player)->m_qnetPlayer, pvData, dataSize, flags);
|
||||
}
|
||||
|
||||
int NetworkPlayerXbox::GetOutstandingAckCount()
|
||||
@@ -27,21 +27,21 @@ int NetworkPlayerXbox::GetOutstandingAckCount()
|
||||
|
||||
bool NetworkPlayerXbox::IsSameSystem(INetworkPlayer *player)
|
||||
{
|
||||
return ( m_qnetPlayer->IsSameSystem(static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer) == TRUE );
|
||||
return ( m_qnetPlayer->IsSameSystem(((NetworkPlayerXbox *)player)->m_qnetPlayer) == TRUE );
|
||||
}
|
||||
|
||||
int NetworkPlayerXbox::GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority )
|
||||
{
|
||||
DWORD flags = QNET_GETSENDQUEUESIZE_BYTES;
|
||||
if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
|
||||
return m_qnetPlayer->GetSendQueueSize(player ? static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer : nullptr , flags);
|
||||
return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags);
|
||||
}
|
||||
|
||||
int NetworkPlayerXbox::GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority )
|
||||
{
|
||||
DWORD flags = QNET_GETSENDQUEUESIZE_MESSAGES;
|
||||
if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
|
||||
return m_qnetPlayer->GetSendQueueSize(player ? static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer : nullptr , flags);
|
||||
return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags);
|
||||
}
|
||||
|
||||
int NetworkPlayerXbox::GetCurrentRtt()
|
||||
@@ -137,6 +137,6 @@ int NetworkPlayerXbox::GetTimeSinceLastChunkPacket_ms()
|
||||
return INT_MAX;
|
||||
}
|
||||
|
||||
const int64_t currentTime = System::currentTimeMillis();
|
||||
return static_cast<int>(currentTime - m_lastChunkPacketTime);
|
||||
int64_t currentTime = System::currentTimeMillis();
|
||||
return (int)( currentTime - m_lastChunkPacketTime );
|
||||
}
|
||||
Reference in New Issue
Block a user