Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -18,7 +18,7 @@ void WitchRenderer::render(shared_ptr<Entity> entity, double x, double y, double
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shared_ptr<ItemInstance> item = mob->getCarriedItem();
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witchModel->holdingItem = item != nullptr;
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witchModel->holdingItem = item != NULL;
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MobRenderer::render(mob, x, y, z, rot, a);
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}
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@@ -38,7 +38,7 @@ void WitchRenderer::additionalRendering(shared_ptr<LivingEntity> entity, float a
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shared_ptr<ItemInstance> item = mob->getCarriedItem();
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if (item != nullptr)
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if (item != NULL)
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{
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glPushMatrix();
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