Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,7 +18,7 @@ void WitchRenderer::render(shared_ptr<Entity> entity, double x, double y, double
shared_ptr<ItemInstance> item = mob->getCarriedItem();
witchModel->holdingItem = item != nullptr;
witchModel->holdingItem = item != NULL;
MobRenderer::render(mob, x, y, z, rot, a);
}
@@ -38,7 +38,7 @@ void WitchRenderer::additionalRendering(shared_ptr<LivingEntity> entity, float a
shared_ptr<ItemInstance> item = mob->getCarriedItem();
if (item != nullptr)
if (item != NULL)
{
glPushMatrix();