Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -8,7 +8,7 @@
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WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
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{
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xd *= 0.3f;
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yd = static_cast<float>(Math::random()) * 0.2f + 0.1f;
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yd = (float) Math::random() * 0.2f + 0.1f;
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zd *= 0.3f;
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rCol = 1.0f;
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@@ -19,7 +19,7 @@ WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z)
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gravity = 0.06f;
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noPhysics = true; // 4J - optimisation - do we really need collision on these? its really slow...
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lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
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lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
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}
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void WaterDropParticle::tick()
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