Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -8,7 +8,7 @@
WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
xd *= 0.3f;
yd = static_cast<float>(Math::random()) * 0.2f + 0.1f;
yd = (float) Math::random() * 0.2f + 0.1f;
zd *= 0.3f;
rCol = 1.0f;
@@ -19,7 +19,7 @@ WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z)
gravity = 0.06f;
noPhysics = true; // 4J - optimisation - do we really need collision on these? its really slow...
lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
}
void WaterDropParticle::tick()